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| | {{PageSeo |
| | | title = Gerringothe Thorm |
| | | description = Gerringothe Thorm is an undead tollkeeper in Baldur's Gate 3, able to be fought at the Reithwin Tollhouse. |
| | | image = Gerringothe Model.png |
| | }} |
| {{Infobox creature | | {{Infobox creature |
| | name = Gerringothe Thorm | | | name = Gerringothe Thorm |
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| | size = Medium | | | size = Medium |
| | type = Undead | | | type = Undead |
| | ac = 16
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| | hp = 6 {{note|Gerringothe gains 100 maximum hit points per instance of [[Coin Armour]] affecting her.}}
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| | t hp = 7
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| | movement m = 9
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| | weight kg = 150
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| | level = 8
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| | extra init = 5
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| | str = 12
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| | dex = 18
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| | con = 12
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| | int = 16
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| | wis = 12
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| | cha = 8
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| | int save prof = Proficient
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| | dex save prof = Proficient
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| | t prof bonus = +4
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| | resistances = slashing resistant nm, piercing resistant nm, bludgeoning resistant nm, fire resistant full
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| | conditions = Coin Cuirass, Coin Cuisse (L), Coin Cuisse (R), Coin Helmet, Coin Vambrace (L), Coin Vambrace (R)
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| | t conditions = Coin Cuirass, Coin Cuisse (L), Coin Cuisse (R), Coin Helmet, Coin Vambrace (L), Coin Vambrace (R), Legendary Resistance: Incapacitation
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| | h conditions = Coin Cuirass, Coin Cuisse (L), Coin Cuisse (R), Coin Helmet, Coin Vambrace (L), Coin Vambrace (R), Legendary Resistance: Incapacitation, Legendary Action: Sublimation
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| | passives = Alert, Coin Armour, Darkvision, Fast Hands, Immune To Control Undead, Opportunity Attack, Fey Ancestry, Turn Resistance
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| | h passives = Alert, Coin Armour, Darkvision, Fast Hands, Immune To Control Undead, Opportunity Attack, Fey Ancestry, Turn Resistance, Legendary Action: Sublimation
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| }} | | }} |
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| == Combat == | | == Combat == |
| ===Attacks and abilities===
| | {{Main|Gerringothe Thorm/Combat}} |
| {{Feature box|Claws (action)}} | |
| {{Feature box|Combustible Coins}}
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| {{Feature box|Jealous Avarice}}
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| {{Feature box|Left Coin Whip}}
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| {{Feature box|Right Coin Whip}}
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| {{Feature box|Summon coin halberd}}
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| | |
| {{Infobox creature
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| | name = Coin Halberd
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| | image = Portrait_Coin_Halberd.png
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| | title =
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| | race = [[Spiritual Weapon: Halberd]]
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| | full name =
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| | size = Tiny
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| | type = [[Construct]]
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| | ac = 12
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| | e hp = 11
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| | hp = 17
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| | t hp = 22
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| | movement m = 9
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| | weight kg = 3
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| | level = 7
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| | str = 12
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| | dex = 15
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| | con = 11
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| | int = 1
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| | wis = 5
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| | cha = 1
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| | resistances = slashing resistant nm, piercing resistant nm, bludgeoning resistant nm, psychic immunity, poison immunity, acid vulnerability, force vulnerability
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| | conditions =
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| | passives =
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| }}
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| | |
| ===Allies===
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| * {{CharLink|Visage of Cowardice}}
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| * {{CharLink|Visage of Greed}}
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| * {{CharLink|Visage of Guilt}}
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| * {{CharLink|Visage of Heartlessness}}
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| * {{CharLink|Visage of Obedience}}
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| * {{CharLink|Visage of Regret}}
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| | |
| ===Encounter details===
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| * Gerringothe is surrounded by 6 [[Grim Visage]]s scattered throughout the building. For each one killed, she will lose 100 of her [[Hit Points]] and some of her powerful abilities. The piece of coin armour destroyed follows a fixed sequence each time, irrespective of which Visage is killed:
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| # {{Cond|Coin Vambrace (L)}}, disabling [[Left Coin Whip]]
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| # {{Cond|Coin Vambrace (R)}}, disabling [[Right Coin Whip]]
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| # {{Cond|Coin Cuisse (L)}}
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| # {{Cond|Coin Cuisse (R)}}
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| # {{Cond|Coin Cuirass}}
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| # {{Cond|Coin Helmet}}
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| | |
| * Visages have the passive condition {{Cond|Shadow Visage}} which prevents them from being damaged until the party begins combat. Once the battle has begun, they will teleport up to the 2nd floor and surround the area where Gerringothe patrols.
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| * Visages have an unlisted immunity to falling damage.
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| * Her large amount of [[Hit Points]] makes it difficult to defeat her quickly without also targeting the Visages.
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| * Gerringothe's {{SAI|Jealous Avarice}} spell deals more damage based on how much gold the target is carrying.
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| * As the fight continues, Gerringothe will begin using {{SAI|Combustible Coins}} to force the party to be on a constant move. She can also turn larger piles of gold into Coin Halberds throughout the battle.
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| ===Tactics===
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| * Instead of focusing on Gerringothe, it is better to target the Grim Visages spread throughout the building.
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| ** They are all vulnerable to {{DamageType|Psychic}} damage, making certain weapons and Illithid powers particularly effective at dealing with them. Bard's {{SAI|Dissonant Whispers}} can notably one shot them, especially when upcast.
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| ** The Visages are also vulnerable to effects that target the Undead. A 5th level Cleric with {{SAI|Destroy Undead}} can potentially destroy or turn multiple Visages at once if they are grouped up together.
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| ** It is important to kill two Grim Visages as soon as possible to remove Gerringothe's ability to use [[Left Coin Whip]] and [[Right Coin Whip]], since these attacks deal substantial damage.
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| * Storing the party's gold at camp will minimize the threat of her {{SAI|Jealous Avarice}} which can otherwise easily one-shot party members if they are carrying a few thousand gold.
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| * Picking up the piles of [[Gold]] spread around the building before battle will limit the effective use of {{SAI|Combustible Coins}} and deny Gerringothe opportunities to create halberds.
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| * {{SAI|Combustible Coins}} that are about to detonate can be easily countered by picking up the coins since they won't explode in the party's inventory.
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| * Alternatively, the party can instantly kill her (or at least leave her on the verge of death) by sneaking up behind her and using {{SAI|Shove}} or {{SAI|Telekinesis}} to hurl her out of a nearby window. Depending on how much damage she took, it may still be necessary to kill at least one Grim Visage. This is a fast and easy way to unlock the '''"Penny Pincher"''' achievement.
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| === Honour mode ===
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| In Honour mode, Gerringothe gains {{Pass|Legendary Action: Sublimation}}, which allows her to try and {{SAI|Sublimation|Sublimate}} one of your party members whenever she loses an armour piece. This can happen either by damaging Gerringothe or killing one of her Grim Visages.
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| This reaction can be avoided by staying more than 4 m (13 ft) away from her or by passing a {{SavingThrow|CON}}. On a failure, your party member will be {{Cond|Turned to Gold}} for 4 turns, effectively taking them out of the fight for a while.
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| === Notable loot === | | === Notable loot === |