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→Act Three
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* Playing as a [[Barbarian]], in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Gale|+1}} | * Playing as a [[Barbarian]], in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Gale|+1}} | ||
* In the [[Angleiron's Cellar]], suggest [[Wulbren]] to contact the [[Gondians]] first, so that they might see reason. {{Approval|Gale|+1}} | * In the [[Angleiron's Cellar]], suggest [[Wulbren]] to contact the [[Gondians]] first, so that they might see reason. {{Approval|Gale|+1}} | ||
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you will do what you can for her tribe's children {{Approval|Gale|+1}} | |||
'''[[Wyrm's Crossing]]''' | '''[[Wyrm's Crossing]]''' |