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→Characters: Corrected bullet position from my last edit
(→Characters: Added no-respec requirement for achievement and moved that to after respec is mentioned) Tags: Mobile edit Mobile web edit |
(→Characters: Corrected bullet position from my last edit) Tags: Mobile edit Mobile web edit |
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* Hit points gained on level are always fixed values; there is no option to roll a hit die. | * Hit points gained on level are always fixed values; there is no option to roll a hit die. | ||
* You are able to respec your characters when you meet an NPC made available early in Act 1 of the game. You may respec your starting [[Classes|class]], subclass (when applicable), ability scores, [[Spells|spells]] (when applicable), and [[Skills|skill]] proficiencies gained from class. It is not possible to change a character's [[Races|race]] or [[background]]. | * You are able to respec your characters when you meet an NPC made available early in Act 1 of the game. You may respec your starting [[Classes|class]], subclass (when applicable), ability scores, [[Spells|spells]] (when applicable), and [[Skills|skill]] proficiencies gained from class. It is not possible to change a character's [[Races|race]] or [[background]]. | ||
** If you change an [[Origins|origin companion]] or [[Companions|companion's]] starting class (or subclass when applicable), the game will still treat them as members of said class for their Origins-exclusive dialogue. They will gain dialogues from and reactions to their new class as appropriate. | |||
* Multiclassing ignores ability score requirements. | * Multiclassing ignores ability score requirements. | ||
** This makes it possible to reach the level cap with one level from each of the 12 available classes, which grants an [[Achievements|achievement]] if done without ever respeccing. | ** This makes it possible to reach the level cap with one level from each of the 12 available classes, which grants an [[Achievements|achievement]] if done without ever respeccing. | ||
* Tool, vehicle, and language proficiencies are not implemented, only proficiencies for weapons, armour, skills and musical instruments. | * Tool, vehicle, and language proficiencies are not implemented, only proficiencies for weapons, armour, skills and musical instruments. | ||
** As such, [[Backgrounds]] only provide proficiency in two [[Skills]]. | ** As such, [[Backgrounds]] only provide proficiency in two [[Skills]]. |