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D&D 5e rule changes: Difference between revisions
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→Death: Updated layout for emphasis on non-party characters needing extra protection, when the expectation is that they would be ressurectable
(→Characters: Corrected bullet position from my last edit) Tags: Mobile edit Mobile web edit |
(→Death: Updated layout for emphasis on non-party characters needing extra protection, when the expectation is that they would be ressurectable) Tags: Mobile edit Mobile web edit |
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=== Death === | === Death === | ||
* Characters not in the party, including important NPCs, are killed outright when their health is reduced to 0. | |||
** They do '''not''' make death saving throws and '''cannot be resurrected'''. | |||
* Party members cannot instantly die from damage: a party member reduced to 0 hit points is knocked unconscious, regardless of whether the remaining damage exceeds their hit point maximum, with the exception of wildshaped creatures. There are other ways to instantly die (falling into a chasm, displeasing [[Vlaakith|a certain demigod]]). | * Party members cannot instantly die from damage: a party member reduced to 0 hit points is knocked unconscious, regardless of whether the remaining damage exceeds their hit point maximum, with the exception of wildshaped creatures. There are other ways to instantly die (falling into a chasm, displeasing [[Vlaakith|a certain demigod]]). | ||
** | ** Party members make death saving throws once reaching 0 health. | ||
** Dead party members can be resurrected using the {{SAI|Revivify}} spell or by [[Withers|a certain NPC]] for a fee. There is no time limit on either, and the latter does not require the character's corpse to be intact or even present. | ** Dead party members can be resurrected using the {{SAI|Revivify}} spell or by [[Withers|a certain NPC]] for a fee. There is no time limit on either, and the latter does not require the character's corpse to be intact or even present. | ||
** If you take damage that reduces the Wild Shape form's Hit Points below 0, the remaining damage is applied to your original form. If the remaining damage is also enough to reduce your original form to 0 Hit Points, you die instantly, skipping the usual Death Saving Throws. | ** If you take damage that reduces the Wild Shape form's Hit Points below 0, the remaining damage is applied to your original form. If the remaining damage is also enough to reduce your original form to 0 Hit Points, you die instantly, skipping the usual Death Saving Throws. |