11
editsMore actions
updated description and damage roll details
(Condition template included) |
(updated description and damage roll details) |
||
Line 4: | Line 4: | ||
== Description == | == Description == | ||
Pick up an item or creature and throw it at a target, dealing additional damage and knocking it {{IconLink|Prone Condition Icon.webp|Prone (Condition)|Prone|size=25}}. | |||
Your [[Strength]] affects the additional damage and how much weight you can throw. Heavier items deal more damage. | |||
The damage of weapons with the [[thrown]] property is the same as the weapon's melee damage. | |||
Available only when {{IconLink|Frenzy Icon.png|Frenzy|Frenzied|size=25}}. | |||
== Properties == | == Properties == | ||
{{InfoBlob|[[File:Bonus Action Icon.png|frameless|upright=0.1]] Bonus Action}} | {{InfoBlob|[[File:Bonus Action Icon.png|frameless|upright=0.1]] Bonus Action}}{{Attack Roll}} | ||
* Damage: | |||
* | **For weapons with the [[thrown]] property: {{InfoBlob|Weapon Damage + Strength modifier + Rage Bonus Damage {{DamageText||Physical}}}} | ||
***[[Damage Types|Damage Type]] is inherited from the weapon thrown | |||
** For improvised weapons (including creatures and weapons without the thrown property), damage is determined by the weight of the object being thrown: | |||
***Light objects (less than 10kg) deal {{DamageText|1 + |Bludgeoning}} damage | |||
***Medium objects (10kg~50kg) deal {{DamageText|1d4|Bludgeoning}} damage | |||
***Heavy objects (greater than 50kg) deal {{DamageText|2d4|Bludgeoning}} damage | |||
* {{Range|m=1|ft=3}} (to pick up an item or creature) | * {{Range|m=1|ft=3}} (to pick up an item or creature) | ||
* (Throwing range varies based on the weight of the creature or item being thrown) | * (Throwing range varies based on the weight of the creature or item being thrown) |