Ad placeholder
Enraged Throw
Jump to navigation
Jump to search

Description
Pick up an item or creature and throw it at a target, dealing additional damage and knocking it Prone.
Your Strength affects the additional damage and how much weight you can throw. Heavier items deal more damage.
The damage of weapons with the Thrown property is the same as the weapon's melee damage.
You also deal additional damage based on your Strength.
Available only when Frenzied.Properties
- Cost
- Bonus Action
- Damage
- Normal weapon damage
- Details
- Attack Roll
- Range: 18 m (60 ft)
AoE: 1.5 m (5 ft) Radius (To pick up objects or creatures)
Technical details
UID
Throw_FrenziedThrowCondition: Prone
Prone
Duration: 1 turn
- The affected creature cannot move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity Saving Throws.
- Attacks against a Prone creature have Advantage if made within 3 m (10 ft) of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m (5 ft) of Movement Speed to stand up.
How to learn
Classes:
- Class level 3: Berserker
Used by creatures: Abby, Bombasto, Gleeful Clong, Inku Neza, and Lord Jannath's Bodyguard
Notes
- There is no saving throw to avoid the Prone effect from this attack.
- This ability synergizes well with sources of additional bonus actions.
- Unless otherwise noted, the notes from Throw apply to enraged throw as well.

































































