Enraged Throw
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Prone
Duration: 1 turn
Enraged Throw is a Berserker Barbarian Bonus Action. This ability allows the Berserker to make a ranged attack using nearby items or creatures.
Description
Pick up an item or creature and throw it at a target, dealing additional damage and knocking it Prone.
Your Strength affects the additional damage and how much weight you can throw. Heavier items deal more damage.
The damage of weapons with the thrown property is the same as the weapon's melee damage.
Available only when Frenzied.
Properties
- Cost:
-
Bonus action
- Damage:
- Normal Weapon Damage
Physical
- Details:
-
Attack roll
-
Range: 1 m / 3 ft
- Range is to pick up an item or creature
- (Throwing range varies based on the weight of the creature or item being thrown)
Condition: Prone


- Can't move or take
Actions,
Bonus actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if they're made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
How to learn
Notes
- For weapons with the thrown property, the Strength modifier is added twice in the damage calculation. This is likely a game bug.
- For improvised weapons (including creatures), the base damage is determined by the weight of the object being thrown:
- Light objects (less than 10kg) deal 1
Bludgeoning base damage.
- Medium objects (10kg~50kg) deal 1d4
Bludgeoning base damage.
- Heavy objects (greater than 50kg) deal 2d4
Bludgeoning base damage.
- Light objects (less than 10kg) deal 1
Subclasses | ![]() ![]() ![]() |
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Rage | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Other Class Features | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |