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(Added the Monk as one of the classes that have Dexterity as their primary ability) |
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{{quote|Agility, reflexes, and balance.}} | {{quote|Agility, reflexes, and balance.}} | ||
[[Category:Gameplay Mechanics]][[Category:Ability Scores]] | [[Category:Gameplay Mechanics]][[Category:Ability Scores]] | ||
[[File:Dexterity | [[File:Dexterity Score Icon.png|frameless|left|150px]] '''Dexterity''' is an [[Character Creation#Ability Scores|Ability Score]] and a key ability of [[Rogue]]s, [[Ranger]]s, [[Monk|Monks]] and other wielders of [[Finesse]] weapons. | ||
Dexterity affects your [[Acrobatics]], [[Sleight of Hand]], and [[Stealth]] skills, as well as your [[Attack Rolls]] for ranged weapons and [[Finesse]] weapons. It also affects your [[Initiative]] and [[Armour Class]]. | Dexterity affects your [[Acrobatics]], [[Sleight of Hand]], and [[Stealth]] skills, as well as your [[Attack Rolls]] for ranged weapons and [[Finesse]] weapons. It also affects your [[Initiative]] and [[Armour Class]]. |