More actions
Added a couple of sentences about picking the weapon up before long rest, otherwise it becomes unavailable
m (Updated) |
(Added a couple of sentences about picking the weapon up before long rest, otherwise it becomes unavailable) |
||
Line 1: | Line 1: | ||
{{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{WeaponPage | {{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |||
| image = Hamarhraft Icon.png | | image = Hamarhraft Icon.png | ||
| description = {{uncommon|Hamarhraft}} is an uncommon [[Maul]] that deals {{DamageType|Thunder}} damage in an area around the wielder when they jump.<!-- Optional description. Nonmagical and +1/+2/etc. will be auto-generated, so leave empty for those. Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but for weapons with special properties, you might want to instead provide a short description of what makes the weapon noteworthy. --> | | description = {{uncommon|Hamarhraft}} is an uncommon [[Maul]] that deals {{DamageType|Thunder}} damage in an area around the wielder when they jump.<!-- Optional description. Nonmagical and +1/+2/etc. will be auto-generated, so leave empty for those. Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but for weapons with special properties, you might want to instead provide a short description of what makes the weapon noteworthy. --> | ||
Line 17: | Line 16: | ||
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | | range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | ||
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. --> | | range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. --> | ||
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in feet. --> | | range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | ||
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | | ammunition = | ||
| ammunition = | | finesse = | ||
| finesse = | |||
| heavy = yes | | heavy = yes | ||
| light = | | light = | ||
| loading = | | loading = | ||
| reach = | | reach = | ||
| thrown = | | thrown = | ||
| can't dual wield = | | can't dual wield = | ||
| dippable = yes | | dippable = yes | ||
| weight kg = 4.5 | | weight kg = 4.5 | ||
Line 36: | Line 34: | ||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
Found in a Gilded Chest in one of the burning rooms on the second story of the inn at [[Waukeen's Rest]] (X: -84, Y:630). This chest can be difficult to get to before the room becomes completely engulfed in flames, so it's recommended to approach in Turn-Based Mode. | Found in a Gilded Chest in one of the burning rooms on the second story of the inn at [[Waukeen's Rest]] (X: -84, Y:630). This chest can be difficult to get to before the room becomes completely engulfed in flames, so it's recommended to approach in Turn-Based Mode. | ||
The weapon needs to be picked up before the first long rest after coming to Waukeen's Rest for the first time. If you come to the burning room after a long rest, the weapon will be unavailable. | |||
}} | }} |