Hamarhraft

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
Hamarhraft image

Hamarhraft is an uncommon maul that deals Damage Types Thunder damage in an area around the wielder when they land a Jump Jump.

Description Icon.png
The Dwarven grammar is garbled, but the weapon's name suggests something about the importance of first impressions.

Properties

  • Damage:
  • D6 Bludgeoning.png 2d6 (2~12) + Strength modifier Damage Types Bludgeoning damage
  • Details:
  • Mauls Mauls
  • Rarity: Uncommon
  • Enchantment: None
  •  Two-Handed
  • Dippable Dippable
  • Range: 1.5 m / 5 ft
  • Weight: 4.5 kg / 9.0 lb
  • Price: 65 gp
  • UID MAG_Mobility_ExplosionOnJump_Maul
    UUID efb003c3-af98-43d7-bcf4-af29702fb531

Special

The holder of this item gains:

  • Shockwave: When the wearer Jumps Jumps, they deal 1d4Damage TypesThunder damage in a 3 m / 10 ft radius upon landing.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Tenacity Tenacity(): When you miss an attack, deal Damage Types Bludgeoning damage equal to your Strength modifier (or a minimum of 1).
Backbreaker Backbreaker(): Put extra force behind your strike to possibly knock your enemy ProneProne.
Concussive Smash Concussive Smash(): Hit an enemy with all your might to deal damage and possibly DazedDaze them.

Where to find

  • Found in a gilded chest in one of the burning rooms on the second story of the inn at Waukeen's Rest X: -85 Y: 631.
    • This chest can be difficult to get to before the room becomes completely engulfed in flames, so it's recommended to approach in turn-based mode. One could also wait the fire out by completing a long rest or travelling to a different zone. Be cautious however, as waiting it out will complete the area's timed event and render many local NPCs and quests unavailable.

External links[edit | edit source]