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# | {{SpoilerWarning}} | ||
'''Mind Flayer Tadpoles''' are [[List of Creature Types#Aberration|Aberration]]s that are used by the [[Illithid]] to transform other [[Humanoid]]s into Illithids through a process known as {{FRWiki|Ceremorphosis}}. The player character and the origin companions of Baldur's Gate 3 have all been infected with tadpoles. One of the first main [[Quests]] in the game is to [[Find a Cure]] for the infection. | |||
== Act One == | |||
It is revealed in [[Act One]] that the [[Cult of the Absolute]] is related to the Illithid abductions. By seeking out different healers to [[Find a Cure]], the player learns more about the nature of their affliction. | |||
It is also revealed that the player can encounter and absorb even more tadpoles, which will unlock [[Illithid Powers]]. | |||
If either [[Auntie Ethel]] or [[Halsin]] is talked to, it is revealed that the tadpoles are protected by shadow magic and cannot be removed by normal means. If the player starts the Quest [[Help Omeluum Investigate the Parasite]], they can learn from [[Omeluum]] that the mind flayer parasite is placed in stasis. | |||
The [[Dream Visitor]] can visit the player and inform them that the order from the Absolute to trigger their ceremorphosis has been issued many times, though they've been blocking those orders. | |||
== Act Two == | |||
Towards the end of Act Two, it is revealed that the tadpoles were largely being produced at the [[Mind Flayer Colony]] under [[Moonrise Towers]]. | |||
== See Also == | |||
* [[Mind Flayer Tadpole (Creature)]] | |||
* [[Mind Flayer Parasite Specimen]] | |||
* [[Illithid Powers#Mind Flayer Parasite Locations|Mind Flayer Parasite Locations]] | |||
* [[Illithid Powers]] | |||
* {{FRWiki|Ceremorphosis|long}} |