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'''Initiative''' determines the order of turns during combat. | '''Initiative''' determines the order of turns during combat. | ||
== Rolling Initiative == | == Rolling Initiative == | ||
When combat begins, every participating combatant rolls <span class="bg3wiki-info-blob">{{DieIcon|d4|Physical}} D4 + [[Dexterity#Dexterity Modifier Chart|Dexterity Modifier]]</span> to determine their position in the initiative order. | When combat begins, every participating combatant rolls <span class="bg3wiki-info-blob">{{DieIcon|d4|Physical}} D4 + [[Dexterity#Dexterity Modifier Chart|Dexterity Modifier]]</span> to determine their position in the initiative order. Participants act in order from highest to lowest Initiative. If two participants roll the same Initiative result, the one with a higher [[Dexterity]] Score goes first, though characters controlled by the same player with the same Initiative effectively act simultaneously: they can use their collective actions, movement and other turn-based resources in any order they choose. | ||
== | == Initiative bonuses == | ||
Many class features, [[feats]], magic items and consumables can improve a character’s initiative by granting additional bonuses to the roll. Many of these are also used by [[Non-Player Characters|NPCs]]. Unlike in tabletop rules, it is NOT considered a skill check, and so initiative is not affected by features or effects like [[Jack of All Trades]] or [[Enhance Ability: Cat's Grace (Condition)]]. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|+ | |+Sources of Initiative bonuses | ||
!Source | !Source | ||
!Value | !Value | ||
!Type | !Type | ||
!Subtype | !Subtype | ||
!Other | |||
|- | |- | ||
|[[Alert]] | |[[Alert]] | ||
Line 19: | Line 19: | ||
|Feat | |Feat | ||
| - | | - | ||
|Cannot be Surprised | |||
|- | |- | ||
|[[Elixir of Vigilance]] | |[[Elixir of Vigilance]] | ||
Line 24: | Line 25: | ||
|Consumable | |Consumable | ||
|Elixir | |Elixir | ||
|Cannot be Surprised | |||
|- | |||
|[[Feral Instinct]] | |||
| +3 | |||
|Feature | |||
| - | |||
|Cannot be Surprised | |||
|- | |||
|[[Dread Ambusher]] | |||
| +3 | |||
|Feature | |||
| - | |||
| | |||
|- | |- | ||
|[[Hellrider Longbow]] | |[[Hellrider Longbow]] | ||
Line 29: | Line 43: | ||
|Weapon | |Weapon | ||
|Longbow | |Longbow | ||
| | |||
|- | |- | ||
|[[Sentinel Shield]] | |[[Sentinel Shield]] | ||
Line 34: | Line 49: | ||
|Shield | |Shield | ||
| - | | - | ||
| | |||
|- | |- | ||
| [[Assassin of Bhaal Cowl]] | | [[Assassin of Bhaal Cowl]] | ||
Line 39: | Line 55: | ||
|Headwear | |Headwear | ||
| - | | - | ||
| | |||
|- | |- | ||
|[[Mask of Soul Perception]] | |[[Mask of Soul Perception]] | ||
Line 44: | Line 61: | ||
|Headwear | |Headwear | ||
| - | | - | ||
| | |||
|- | |- | ||
|[[Soulbreaker Greatsword]] | |[[Soulbreaker Greatsword]] | ||
Line 49: | Line 67: | ||
|Weapon | |Weapon | ||
|Greatsword | |Greatsword | ||
| | |||
|- | |- | ||
|[[Bhaalist Armour]] | |[[Bhaalist Armour]] | ||
| +2 | | +2 | ||
| | |Armour | ||
|Light | |Light Armour | ||
| | |||
|- | |- | ||
|[[Elegant Studded Leather]] | |[[Elegant Studded Leather]] | ||
| +2 | | +2 | ||
| | |Armour | ||
|Light | |Light Armour | ||
| | |||
|- | |- | ||
|[[Elven Chain]] | |[[Elven Chain]] | ||
| +2 | | +2 | ||
| | |Armour | ||
|Medium | |Medium Armour | ||
| | |||
|- | |- | ||
|[[Flame Enamelled Armour]] | |[[Flame Enamelled Armour]] | ||
| + | | +1 | ||
| | |Armour | ||
|Medium | |Medium Armour | ||
| | |||
|- | |- | ||
|[[Ambusher]] | |[[Ambusher]] | ||
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|Weapon | |Weapon | ||
|Shortsword | |Shortsword | ||
| | |||
|- | |- | ||
|[[Bow of Awareness]] | |[[Bow of Awareness]] | ||
Line 79: | Line 103: | ||
|Weapon | |Weapon | ||
|Shortbow | |Shortbow | ||
| | |||
|- | |- | ||
|[[Fistbreaker Helm]] | |[[Fistbreaker Helm]] | ||
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|Headwear | |Headwear | ||
| - | | - | ||
| | |||
|- | |- | ||
| [[Halberd of Vigilance]] | | [[Halberd of Vigilance]] | ||
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|Weapon | |Weapon | ||
| Halberd | | Halberd | ||
| | |||
|- | |- | ||
| [[Stalker Gloves]] | | [[Stalker Gloves]] | ||
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|Handwear | |Handwear | ||
| - | | - | ||
| | |||
|- | |- | ||
|[[Studded Leather Armour +2]] | |[[Studded Leather Armour +2]] | ||
| +1 | | +1 | ||
| | |Armour | ||
|Light | |Light Armour | ||
| | |||
|- | |- | ||
|[[Hide Armour +2]] | |[[Hide Armour +2]] | ||
| +1 | | +1 | ||
| | |Armour | ||
|Medium | |Medium Armour | ||
| | |||
|- | |- | ||
|[[Scale Mail +2]] | |[[Scale Mail +2]] | ||
| +1 | | +1 | ||
| | |Armour | ||
|Medium | |Medium Armour | ||
| | |||
|- | |- | ||
|[[Yuan-Ti Scale Mail]] | |[[Yuan-Ti Scale Mail]] | ||
| +1 | | +1 | ||
| | |Armour | ||
|Medium | |Medium Armour | ||
| | |||
|} | |} | ||
{{:Surprise (Game Mechanic)}} | |||
{{ | |||
[[Category:Gameplay mechanics]] | [[Category:Gameplay mechanics]] |