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Your [[Armour Class]] increases by 3, and anyone who hits you with a melee attack takes {{DamageText|2d6|Psychic}} damage. | Your [[Armour Class]] increases by 3, and anyone who hits you with a melee attack takes {{DamageText|2d6|Psychic}} damage. | ||
|action type = bonus | |action type = bonus | ||
|range m = | | range = ranged | ||
|range ft = | |range m = | ||
|range ft = | |||
|concentration = | |concentration = | ||
|refresh = per turn | |refresh = per turn |