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Spellmight is a toggleable passive feature that allows a caster to steady their hand, dealing excellent damage if it hits,
Description
When casting a spell that requires an Attack roll, you can take a -5 penalty to the roll to deal an additional 1d8 damage.
Details
- Toggleable
How to learn
Granted by the equipment:
Bugs
- The Spellmight passive will add its damage bonus to any melee weapon attack that counts as a spell (all smite spells except Divine Smite) yet not apply the -5 to hit penalty.