Soul Pillar Proximity

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Revision as of 12:09, 4 October 2023 by HiddenDragon (talk | contribs) (Created page with "{{ActionPage | image = Generic Info.webp | summary = '''Soul Pillar Proximity''' is a unique Raphael passive feature that grants him bonuses for being close to his Soul Pillars. | description = For each remaining Soul Pillar, Raphael's attacks deal an additional {{DamageText|1d12|Fire}} damage and he has a +3 bonus to his Dexterity Checks and Saving Throws. | cost = | recharge = | range m = | range ft = | condition = | additional = | used b...")
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Generic Info.webp

Soul Pillar Proximity is a unique Raphael passive feature that grants him bonuses for being close to his Soul Pillars.

Description

For each remaining Soul Pillar, Raphael's attacks deal an additional 1d12Damage TypesFire damage and he has a +3 bonus to his Dexterity Checks and Saving Throws.


How to learn

Used by creatures: Raphael