User contributions for Sairon
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8 September 2023
- 00:0700:07, 8 September 2023 diff hist −44 m Modding:Working with LSX files No edit summary
- 00:0600:06, 8 September 2023 diff hist +72 m Modding:Working with LSX files No edit summary
7 September 2023
- 23:5023:50, 7 September 2023 diff hist +141 m User:Sairon/Python example for working with .lsx No edit summary
- 23:4723:47, 7 September 2023 diff hist +1 m User:Sairon/Python example for working with .lsx No edit summary
- 23:4623:46, 7 September 2023 diff hist +10 User:Sairon/Python example for working with .lsx Formating Tag: Visual edit: Switched
- 23:4523:45, 7 September 2023 diff hist +6,176 N User:Sairon/Python example for working with .lsx Python script example for making sweeping changes to the progressions
- 23:3923:39, 7 September 2023 diff hist +42 Modding:Working with LSX files No edit summary
- 23:3823:38, 7 September 2023 diff hist +458 Modding:Working with LSX files Some minor errors & added stuff about AllowImprovement & MulticlassSpellSlots
- 23:3223:32, 7 September 2023 diff hist +9,363 N Modding:Working with LSX files Created page with "I'll try to give people a head start here in working with lsx files overall, which are just xml files, and getting a head start with modifying Progressions.lsx overall. This gives you the power to modify & add classes, what they get on level up, and a good workflow overall. ==== Folder structure ==== There's already tutorials on here on how to setup the folder structure, overall it's very beneficial to package your mod as .pak instead of an archive which the user extrac..."
- 22:0822:08, 7 September 2023 diff hist +92 Modding:Creating mods →Tutorials