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conditions > stack id:
None
& status groups :
SG_Incapacitated or
SG_Light or
SG_WeaponCoating
& properties :
ApplyToDead or
DisableCombatlog or
ForceOverhead or
InitiateCombat or
LoseControl or
OverheadOnTurn or
TickingWithSource
& condition2 dc:
None
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Banished (1) ·
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Grappled (1) ·
Grotesque Distention (1) ·
Hold Monster (1) ·
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Paralysed (Karabasan's Gift) (1) ·
Petrified (1) ·
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Sacrificial Lamb (1) ·
Shapechanged (1) ·
Soul Caged (1) ·
Turned to Gold (1)
Showing below up to 22 results in range #1 to #22.