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Infernal Stun (Condition)
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- This creature cannot move or act, and Raphael can Soul Drain it at will.
Technical details
UID: LOW_RAPHAEL_STUNNED
Status groups: SG_Incapacitated, SG_Paralyzed
Loses duration: start of turn
Notes
- Despite the name, Infernal Stun functions more like Paralysed than it does Stunned.
- The stun immunity from Helm of Balduran does not protect against Infernal Stun.
- Raphael is concentrating to keep this active, so it can be 'removed' by breaking his concentration.
Bugs
- The tooltip states it requires a Dexterity saving throw, but it actually requires a Wisdom saving throw.










