Drilldown: conditions
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conditions > status groups
:
SG_Drunk
or
SG_Incapacitated
& properties
:
ApplyToDead
or
DisableCombatlog
or
ForceOverhead
or
InitiateCombat
or
LoseControl
& condition dc:
None ![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
Use the filters below to narrow your results.
Alcohol (1) ·
Banished (1) ·
Blacked Out (1) ·
Cocooned (1) ·
Drunk (1) ·
Firewine Belly (1) ·
Frozen (1) ·
Hungover (1) ·
Moderately Inebriated (1) ·
Paralysed (1) ·
Paralysed (Karabasan's Gift) (1) ·
Petrified (1) ·
Profoundly Intoxicated (1) ·
Sacrificial Lamb (1) ·
Sapped (1) ·
Soul Caged (1) ·
Stricken with Crawler Mucus (1) ·
Turned to Gold (1)
Showing below up to 18 results in range #1 to #18.