Ad placeholder

Eyebite: Asleep: Difference between revisions

Jump to navigation Jump to search
42 bytes added ,  29 October 2023
m
Fixed saving throw type
No edit summary
m (Fixed saving throw type)
Line 4: Line 4:
| level = 6
| level = 6
| school = Necromancy
| school = Necromancy
| ritual =
| ritual =  
| classes =
| classes =  
| class learns at level 11 = Bard, Sorcerer, Warlock, Wizard
| class learns at level 11 = Bard, Sorcerer, Warlock, Wizard
| class learns at level 2 =
| class learns at level 2 =  
| races =
| races =  
| race learns at level 1 =
| race learns at level 1 =  
| race learns at level 2 =
| race learns at level 2 =  
| summary = This spell allows you to repeatedly force enemies asleep.
| summary = This spell allows you to repeatedly force enemies asleep.


Line 16: Line 16:
| description = Put a creature to {{SAI|Sleeping (Condition)|sleep}}.
| description = Put a creature to {{SAI|Sleeping (Condition)|sleep}}.
| action type = action
| action type = action
| attack roll =
| attack roll =  
| damage =
| damage =  
| damage modifier =
| damage modifier =  
| damage type =
| damage type =  
| damage save = yes
| damage save = Wisdom
| damage save effect =
| damage save effect =  
| extra damage =
| extra damage =  
| extra damage modifier =
| extra damage modifier =  
| extra damage type =
| extra damage type =  
| extra damage save =
| extra damage save =  
| extra damage save effect =
| extra damage save effect =  
| concentration = yes
| concentration = yes
| range = ranged
| range = ranged
| range m = 18
| range m = 18
| range ft = 60
| range ft = 60
| aoe =
| aoe =  
| aoe m =
| aoe m =  
| aoe ft =
| aoe ft =  
| condition = Sleeping
| condition = Sleeping
| condition duration = 10
| condition duration = 10
| condition save = WIS
| condition save = WIS
| area =
| area =  
| area category =
| area category =  
| area shape =
| area shape =  
| area range m =
| area range m =  
| area range ft =
| area range ft =  
| area duration =
| area duration =  
| area turn start damage =
| area turn start damage =  
| area turn start damage type =
| area turn start damage type =  
| area turn start damage save =
| area turn start damage save =  
| area turn start damage save effect =
| area turn start damage save effect =  
| area turn end damage =
| area turn end damage =  
| area turn end damage type =
| area turn end damage type =  
| area turn end damage save =
| area turn end damage save =  
| area turn end damage save effect =
| area turn end damage save effect =  
| area condition =
| area condition =  
| area condition 2 =
| area condition 2 =  
| area condition 3 =
| area condition 3 =  
| area condition 4 =
| area condition 4 =  
| higher levels =
| higher levels =  
| variants = Eyebite: Panicked, Eyebite: Sickened, Eyebite: Asleep
| variants = Eyebite: Panicked, Eyebite: Sickened, Eyebite: Asleep
| notes =
| notes =  
}}
}}
749
edits

Navigation menu