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Conjure Minor Elemental: Ice Mephits: Difference between revisions

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| classes = Wizard, Druid
| classes = Wizard, Druid
| class learns at level 7 = Wizard, Druid
| class learns at level 7 = Wizard, Druid
| summary = It is a variant of {{SAI|Conjure Minor Elemental}} that summons two '''Ice Mephits'''.
| summary = It is a variant of {{SAI|Conjure Minor Elemental}} that summons two '''[[Ice Mephit]]s'''.
| description =  Conjure two ice mephits from the Elemental Chaos. They can {{SAI|Chromatic Orb: Cold|Hurl}} and {{SAI|Ice Breath|Exhale}} ice, and {{SAI|Death Burst|Explode}} when they die.
| description =  Conjure two ice mephits from the Elemental Chaos. They can {{SAI|Chromatic Orb: Cold|Hurl}} and {{SAI|Ice Breath|Exhale}} ice, and {{SAI|Death Burst|Explode}} when they die.
{{AttributeBlock|7|13|12|9|11|12|hp=21|ac=11}}
=== Abilities ===
==== {{SAI|Freezing Claws|w=40}} ====
* Lash out with ice-cold claws, dealing {{DamageText|1d4 + Dexterity Modifier|Slashing}} damage + {{DamageText|2d6|Cold}} damage.
==== {{SAI|Ice Breath|w=40}} ====
* Exhale a cone of ice to damage foes for {{DamageText|2d6|Cold}} damage.
==== {{SAI|Chromatic Orb: Cold|w=40}} ====
* Hurl freezing energy that damages the target for {{DamageText|2d8|Cold}} damage and creates a frosty surface to knock creatures {{Cond|Prone}}.
==== {{SAI|Death Burst (Cold)|Death Burst|w=40}} ====
* Explode in a burst of ice that damages all nearby creatures for {{DamageText|4d6|Cold}} damage.
==== {{SAI|Fly (Class Action)|Fly|w=40}} ====
* Fly to a target position using your movement speed
=== Passives ===
==== {{SAI|Darkvision (Passive Feature)|Darkvision|w=40}} ====
* Can see in the dark up to 12m / 40ft.
==== {{SAI|Death Burst: Cold|w=40}} ====
* When the mephit dies, it explodes in a burst of ice that deals {{DamageText|2d6|Cold}} damage to all creatures within 2m / 7ft.
| action type = action
| action type = action
| attack roll =  
| attack roll =  

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