D&D 5e class changes: Difference between revisions

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1,196 bytes added ,  2 November 2023
(Several level 6 Cleric subclass features that were missing from the game were added in Patch 4.)
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*[[Metamagic: Subtle Spell]] allows a character to cast the spell while silenced.
*[[Metamagic: Subtle Spell]] allows a character to cast the spell while silenced.
*Metamagic: Empowered Spell metamagic is not in the game.
*Metamagic: Empowered Spell metamagic is not in the game.
*Each subclass's last feature is granted at level 11 rather than level 14 (which is not attainable in this game) though there are significant changes to some of them, as detailed below.


===={{Class|Draconic Bloodline}}====
===={{Class|Draconic Bloodline}}====
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===={{Class|Wild Magic}}====
* The 14th-level "Dragon Wings" feature is granted at level 11 instead, and is simply the addition of the {{SAI|Fly (Class Action)|Fly}} bonus action.
*Wild magic surges have a chance to trigger after any spell of first level or higher the character casts.
 
*Tides of Chaos increases the chance of surges triggering, but the increased odds are unknown.
===={{Class|Wild Magic Sorcerer}}====
*[[Wild Magic (Subclass Feature)|Wild Magic]] surges have a 5% chance to trigger after any spell of first level or higher the character casts.
*[[Tides of Chaos]] increases the chance of surges triggering, but the increased odds are unknown.
**Tides of Chaos recharges on a Short Rest, but does not refresh when a wild magic surge triggers.
**Tides of Chaos recharges on a Short Rest, but does not refresh when a wild magic surge triggers.
*[[Controlled Chaos]] is granted at level 11 instead of level 14, and is a reaction that triggers a Wild Magic surge on an enemy casting a spell.
**This is completely different from the 5e feature, which grants some control over one's own Wild Magic surge by allowing the Sorcerer to roll twice on the table and choose which one to trigger.
*The Wild Magic Surge table has changed to the following:
*The Wild Magic Surge table has changed to the following:
{{:Wild Magic table (Sorcerer)|1=1}}
{{:Wild Magic table (Sorcerer)|1=1}}


===={{Class|Storm Sorcery}}====
===={{Class|Storm Sorcery}}====
*Tempestuous Magic fly speed is 30 feet instead of 10.
*[[Tempestuous Magic]] fly speed is 30 feet instead of 10.
*Storm Spells is new.
*Storm Spells is a new feature granting automatic access to several themed spells. This replaces Storm Guide from 5e, which granted some weather control ability.
**This is similar to the origin spells granted by newer 5e Sorcerer subclasses such as Aberrant Mind or Clockwork Soul, but all granted at level 6.
*The area affected by [[Heart of the Storm]]'s extra damage is expanded to a 20 foot radius (from 10 feet in 5e).
*[[Storm's Fury]] is granted at 11th level instead of 14th.  


=={{Class|Warlock}}==
=={{Class|Warlock}}==
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