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Staff of Spellpower: Difference between revisions

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| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
* '''Arcane Enchantment:''' You gain a +1 bonus to [[Saving_Throw#The_Difficulty_Class_of_Saving_Throws|Spell Save DC]] and [[Spell]] [[Attack Roll]]s.
* '''Arcane Enchantment:''' You gain a +1 bonus to [[Saving_Throw#The_Difficulty_Class_of_Saving_Throws|Spell Save DC]] and [[Spell]] [[Attack Roll]]s.
* '''Arcane Battery:''' Alleviate the arcane burden of spellcasting with the power of this staff. The next spell you cast doesn't cost a [[Spells#Spell_Slots|spell slot]].
* '''Arcane Battery:''' Alleviate the arcane burden of spellcasting with the power of this staff. The next spell you cast doesn't cost a [[Spells#Spell_Slots|spell slot]]. Once per [[Long Rest]].
| where to find = * Found in the [[House of Hope]] in a vault across from the entrance to the Boudoir. The player will need to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The staff will be located on a stone pedestal to the right {{Coords|-6486|2939}}.
| where to find = * Found in the [[House of Hope]] in a vault across from the entrance to the Boudoir. The player will need to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The staff will be located on a stone pedestal to the right {{Coords|-6486|2939}}.
}}
}}
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