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Wild Magic (passive feature): Difference between revisions
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Wording. Linked to Wild Magic Sorcerer
CastFireball (talk | contribs) m (5% chance note) |
CastFireball (talk | contribs) (Wording. Linked to Wild Magic Sorcerer) |
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{{ActionPage | {{ActionPage | ||
|image = Wild Magic Turn Magic.webp | |image = Wild Magic Turn Magic.webp | ||
|summary = '''Wild Magic''' is a | |summary = '''Wild Magic''' is a passive feature that triggers a random magical effect sometimes when you cast a Level 1 or higher Spell. To trigger the effect, a 20 needs to be rolled on a {{D20}} (i.e., 5% chance). | ||
|description = Unruly magic sparks and fizzes through your veins. Each time you cast a spell of Level 1 or higher, your magic might surge and trigger a random magic effect. | |description = Unruly magic sparks and fizzes through your veins. Each time you cast a spell of Level 1 or higher, your magic might surge and trigger a random magic effect. | ||
{{:Wild Magic table (Sorcerer)}} | {{:Wild Magic table (Sorcerer)}} | ||
|notes = *A | |notes = *A {{D20}} is rolled each time you cast a leveled spell. If the result is 20, then a Wild Magic Surge is triggered (i.e., 5% chance). | ||
|class learns at level 1 = Wild Magic | |class learns at level 1 = {{IconLink|Wild Magic Subclass Icon.png|Wild Magic (Sorcerer Subclass)|Wild Magic Sorcerer}} | ||
}} | }} |