Wild Magic: Protective Lights: Difference between revisions

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m
Changed “Wild Magic” link to refer to Barbarian subclass feature instead of Sorcerer
(Corrected class requirements. Wild magic surge effects are only gained once subclass is assigned at level 3, not level 1)
m (Changed “Wild Magic” link to refer to Barbarian subclass feature instead of Sorcerer)
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{{ActionPage
{{ActionPage
| summary = '''Wild Magic: Protective Lights''' is a [[Wild Magic (Subclass Feature)|Wild Magic]] effect of the {{Class|Wild Magic Barbarian}}. Magical lights surround and circle you, protecting you. You and your allies nearby receive an extra +1 {{Armour Class}}.
| summary = '''Wild Magic: Protective Lights''' is a [[Rage: Wild Magic|Wild Magic]] effect of the {{Class|Wild Magic Barbarian}}. Magical lights surround and circle you, protecting you. You and your allies nearby receive an extra +1 {{Armour Class}}.
| description = You, and any allies within {{Distance|m=3|ft=10}} of you, have a +1 bonus to {{Armour Class}}.
| description = You, and any allies within {{Distance|m=3|ft=10}} of you, have a +1 bonus to {{Armour Class}}.
| image = Wild Magic Protective Lights.webp  
| image = Wild Magic Protective Lights.webp  

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