Nature's Step: Difference between revisions

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3 bytes removed ,  13 November 2023
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{{up to date|2023-10-03}}
{{up to date|2023-10-03}}
 
{{Passive feature page
{{ActionPage|
|image = Generic Nature.webp
|image = Generic Nature.webp
|summary = '''Nature's Step''' is a [[Dryad]] Toggleable Passive Feature. You and your allies near the Dryad are protected from Difficult Terrain and Poison, and can't be Restrained or Paralysed.
|summary = '''Nature's Step''' is a [[Dryad]] toggleable passive feature. You and your allies near the Dryad are protected from [[Difficult Terrain]] and Poison, and can't be Restrained or Paralysed.
|description = Alter the terrain around you, allowing nearby allies in the area to travel with ease.
|description = Alter the terrain around you, allowing nearby allies in the area to travel with ease.


You and your allies aren't affected by {{Cond|Difficult Terrain}}, can't be {{Cond|Restrained}} or {{Cond|Paralysed}}, and gain [[Resistance]] to {{DamageType|Poison}} damage.
You and your allies aren't affected by {{Cond|Difficult Terrain}}, can't be {{Cond|Restrained}} or {{Cond|Paralysed}}, and gain [[Resistance]] to {{DamageType|Poison}} damage.
|toggleable=yes
|used by creatures = Dryad
|used by creatures = Dryad
|notes =  
|notes =  
}}
}}
[[Category:Passive features]]

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