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Simple Weapons: Difference between revisions

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37 bytes added ,  7 January 2022
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When attacking with a Simple Weapon without proficiency:
When attacking with a Simple Weapon without proficiency:
* You can not add your [[Proficiency Bonus]] (Strength for Melee Weapons, Dexterity for Ranged Weapons). Resulting in lower chances to successfully hit enemies.
* You can not add your [[Proficiency|Proficiency Bonus]] (Strength for Melee Weapons, Dexterity for Ranged Weapons) to your [[Attack]] rolls. Resulting in lower chances to successfully hit enemies. For example:
** For example:
** When a 16 [[Strength]] character that has ''no'' Proficiency with [[Simple Weapons]] makes an melee attack to an enemy, their Attack Roll would be: <code>[[File:nobgd20.png|middle|frameless|upright=0.1|link=]] d20 + 3 (Strength Modifier)</code>
*** When a 16 [[Strength]] character that has ''no'' Proficiency with [[Simple Weapons]] makes an attack to an enemy with a [[Quarterstaff]], their Attack Roll would be: [[File:d8.jpg|middle|frameless|upright=0.1|link=]] ''1d8 + 3 (Strength Modifier)''.
** When a 16 [[Strength]] character that has ''no'' Proficiency with [[Simple Weapons]] makes an melee attack to an enemy, their Attack Roll would be: <code>[[File:nobgd20.png|middle|frameless|upright=0.1|link=]] d20 + 2 ([[Proficiency|Proficiency Bonus]]) + 3 (Strength Modifier)</code>
*** When a 16 [[Strength]] character that ''has'' Proficiency with [[Simple Weapons]] makes an attack to an enemy with a [[Quarterstaff]], their Attack Roll would be: [[File:d8.jpg|middle|frameless|upright=0.1|link=]] ''1d8 + 2 ([[Proficiency Bonus]]) + 3 (Strength Modifier)''
 
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Every classes except [[Druid]], [[Wizard]], [[Sorcerer]] are proficient with ''all'' type of simple weapons at level 1.
Every classes except [[Druid]], [[Wizard]], [[Sorcerer]] are proficient with ''all'' type of simple weapons at level 1.

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