Edge of Darkness: Difference between revisions

Jump to navigation Jump to search
60 bytes added ,  15 November 2023
No edit summary
Line 25: Line 25:
== Notes ==
== Notes ==
* As of Hotfix #6, the ingame tooltip for this action is inaccurate and missing key information:
* As of Hotfix #6, the ingame tooltip for this action is inaccurate and missing key information:
** The tooltip does not mention the fact that an additional attack is made against ''every'' creature within the radius of the darkness cloud.
** The tooltip does not mention the fact that once you strike the main target, an additional attack is made against ''every'' creature within the 3 m / 10 ft radius around that target, including allies.
*** These additional attacks also deal {{DamageText|Weapon Damage|Piercing}} damage, including all normal weapon damage bonuses, despite some inconsistencies in the combat log.
*** These additional attacks also deal {{DamageText|Weapon Damage|Piercing}} damage, including all normal weapon damage bonuses, despite some inconsistencies in the combat log.
*** On-hit reactions such as {{SmIconLink|Divine Smite Icon.png|Divine Smite}} can be applied to each creature hit by this action (at the cost of multiple spell slots, in the case of Divine Smite).
*** On-hit reactions such as {{SmIconLink|Divine Smite Icon.png|Divine Smite}} can be applied to each creature hit by this action (at the cost of multiple spell slots, in the case of Divine Smite).
** The tooltip claims there is an associated {{SavingThrow|CON}}, but this is not true.
** The tooltip claims there is an associated {{SavingThrow|CON}}, but this is not true.
** All targets within the radius of the darkness cloud are automatically [[Blinded (Condition)|Blinded]], regardless of whether the attack hits them, unless they are immune to being blinded.
** All targets within the radius of the darkness cloud are automatically [[Blinded (Condition)|Blinded]], regardless of whether the attack hits them, unless they are immune to being blinded.

Navigation menu