Ad placeholder

Refectory: Difference between revisions

Jump to navigation Jump to search
22 bytes removed ,  18 November 2023
Updated formatting
(Updated formatting)
Line 1: Line 1:
{{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{hatnote|See the page [[Overgrown Ruins]] for an overview of the full location.}}
{{stub}}
{{Relative location
|region = Wilderness
|location = Refectory
|south    = Chapel Entrance
|north    = Dank Crypt
}}
'''Refectory''' is part of the [[Overgrown Ruins]], inhabited by a group of looters, who are attempting to get deeper into the ruins.
 
== Overview ==
[[File:Bedchamber.jpg|thumb|The shrine inside the Refectory]]
[[File:Bedchamber.jpg|thumb|The shrine inside the Refectory]]
'''Refectory''' is a [[Location]] and is part of the [[Overgrown Ruins]] dungeon in [[Chapter One]]. This area is accessed via either the [[Chapel Entrance]] or [[Dank Crypt]] locations.
The Refectory can be accessed via the [[Chapel Entrance]]. If the party failed to convince [[Andorn]], a looter guarding the entry to the ruins, to let them in peacefully, there will be a trap near the entrance door, and the looters inside will be alert, grouped, and ready for combat.


==Related Quests==
An ''Ornate Door'' with no visible lock or handle leads into the [[Dank Crypt]], and can be opened by using a hidden switch behind a statue {{Coords|-174|-362}}. Succeeding at a [[Perception]] check is required to spot the switch.
*[[Explore the Ruins]]


==Related Locations==
If the party fails to spot this switch, the party can still access the Dank Crypt by either destroying the door, or by lockpicking the ''Ancient Door'' found at the [[Ravaged Beach]].
* [[Chapel Entrance]]
* [[Dank Crypt]]


== Notable NPCs ==
=== Characters ===
A group of looters are inhabiting this location and are trying to get deeper into the ruins.
* [[Andorn]]
* [[Andorn]]
* [[Barton]]
* [[Barton]]
Line 19: Line 25:
* [[Torgga]]
* [[Torgga]]


== Other Information ==
=== Related quests ===
* There is locked '''Ornate Door''' with no visible lock or handle. This door leads into the [[Dank Crypt]], and can be opened by using a hidden switch behind a statue {{Coords|-174|-362}}. This switch requires a [[Perception]] check to spot.
*[[Explore the Ruins]]
** If the party fails to spot this switch, the party can still access the [[Dank Crypt]] by either destroying the '''Ornate Door''' or by lockpicking the '''Ancient Door''' on the [[Ravaged Beach]].
* If the player failed to convince Andorn to let them in peacefully, or if the player dropped the '''Foundation Block''' through the floor of the [[Chapel Entrance]], the looters will be alert, grouped, and ready for combat. If Andorn is not peaceful, there will also be a trap near the door that leads to the [[Chapel Entrance]].


==Trivia==
== Notes ==
In early access this area was known as the [[Bedchamber]]
* If the party dropped the Foundation Block through the floor of the Chapel Entrance, the looters inside will automatically be hostile.
* In early access this area was known as the [[Bedchamber]]


[[Category:Locations]]
[[Category:Locations]]
[[Category:Act One Locations]]
[[Category:Act One Locations]]
8,856
edits

Navigation menu