The Speedy Lightfeet: Difference between revisions

Jump to navigation Jump to search
Added a bullet point under notes explaining why this gear is typically bad for Rogues, Barbarians, and Monks
(Undo revision 97499 by NtCarlson (talk) References break the item's display in the tables.)
Tag: Undo
(Added a bullet point under notes explaining why this gear is typically bad for Rogues, Barbarians, and Monks)
Line 25: Line 25:
| notes =
| notes =
* It is not stated in-game, but '''Speedy Sparks''' can activate at most once per turn, even when {{SAI|Dash|Dashing}} multiple times in a turn.
* It is not stated in-game, but '''Speedy Sparks''' can activate at most once per turn, even when {{SAI|Dash|Dashing}} multiple times in a turn.
* While at first The Speedy Lightfeet would appear to be ideal for [[Rogue|Rogues]], [[Barbarian|Barbarians]], and [[Monk|Monks]], Rogues and Monks do not gain Medium Armour Proficiency from their class, and Barbarians and Monks will lose the benefits of their respective [[Unarmoured_Defence_(Barbarian)|Unarmoured]] [[Unarmoured_Defence_(Monk)|Defense]] traits if they wear the Speedy Lightfeet.
}}
}}
[[Category:Sparkstruck Equipment]]
[[Category:Sparkstruck Equipment]]
14
edits

Navigation menu