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Added Barbarian Intimidate check info to convince Lump to fight for you.
HarveyPekar (talk | contribs) m (→Act One) |
(Added Barbarian Intimidate check info to convince Lump to fight for you.) |
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* A Deception check at DC 10, offer him 1000 gold ''after'' he fights for you. | * A Deception check at DC 10, offer him 1000 gold ''after'' he fights for you. | ||
* A [[Persuasion]] check at DC 20, convincing him to fight for the right to feast on the slain enemies. | * A [[Persuasion]] check at DC 20, convincing him to fight for the right to feast on the slain enemies. | ||
* A Barbarian can Intimidate at DC20, convincing him to fight in exchange for his life. | |||
Whatever choice used to convince him, he will give you {{RarityItem|Lump's War Horn}} to call him with. (You can hire Lump and his gentlemen a total of three times.) If for whatever reason you [[Sleight of Hand|pickpocketed]] the horn off of him, blowing it will lead to a fight as he deduces you stole the horn. | Whatever choice used to convince him, he will give you {{RarityItem|Lump's War Horn}} to call him with. (You can hire Lump and his gentlemen a total of three times.) If for whatever reason you [[Sleight of Hand|pickpocketed]] the horn off of him, blowing it will lead to a fight as he deduces you stole the horn. |