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D&D 5e class changes: Difference between revisions
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Changed "Armor" to "Armour"
(→Wizard) |
m (Changed "Armor" to "Armour") |
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*The Beast Sense spell is not in the game. | *The Beast Sense spell is not in the game. | ||
*The level 1 feature Speak with Animals is able to be cast once per long rest, rather than as a ritual. Though, it now lasts until long rest. | *The level 1 feature Speak with Animals is able to be cast once per long rest, rather than as a ritual. Though, it now lasts until long rest. | ||
*The level 3 feature [[Bestial Heart]] gives the character full benefits even if they rage while in heavy | *The level 3 feature [[Bestial Heart]] gives the character full benefits even if they rage while in heavy armour. | ||
**Each Bestial Heart option provides a new unique action as well. | **Each Bestial Heart option provides a new unique action as well. | ||
**The Tiger option increases the Barbarian's jump distance by 4.5 m / 15 ft (instead of a 10 ft increase to long jumps and 3 ft to high jumps). | **The Tiger option increases the Barbarian's jump distance by 4.5 m / 15 ft (instead of a 10 ft increase to long jumps and 3 ft to high jumps). | ||
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=={{Class|Druid}}== | =={{Class|Druid}}== | ||
*There is no restriction preventing a druid from wearing metal | *There is no restriction preventing a druid from wearing metal armour. | ||
*The Druidic language (and languages in general) is not available. | *The Druidic language (and languages in general) is not available. | ||
*[[Wild Strike]] is a new level 5 feature that grants an extra attack when taking the Attack action while in Wild Shape. [[Improved Wild Strike]] adds an additional attack at level 10. | *[[Wild Strike]] is a new level 5 feature that grants an extra attack when taking the Attack action while in Wild Shape. [[Improved Wild Strike]] adds an additional attack at level 10. |