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{{ up to date | 2023-09-15 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Stub}}
{{PageSeo
{{PageSeo
| keywords = location
| keywords = location
| description = Grymforge is a Location in the Underdark. It houses the legendary Adamantine Forge and is accessible by traversing the Ebonlake using the Zurkhwood Skiffs at the Underdark Beach.
| description = Grymforge is a Location in the Underdark. It houses the legendary Adamantine Forge and is accessible by traversing the Ebonlake using the Zurkhwood Skiffs at the Underdark Beach.
| image = Grymforge.jpg
| image = Grymforge.jpg
}}
{{Relative location
|region = Underdark
|location = {{PAGENAME}}
|south    = Abandoned Refuge
|north    = Decrepit Village
|west    =
|east    = Shadow-Cursed Lands
}}
}}
[[File:Grymforge.jpg|thumb|The main hall of Grymforge.]]
[[File:Grymforge.jpg|thumb|The main hall of Grymforge.]]
'''Grymforge''' is a [[Location]] in the [[Underdark]] in [[Chapter One]]. It encompasses the legendary [[Adamantine Forge (Location)|Adamantine Forge]] and the lesser Ancient Forge, also known as the [[Abandoned Refuge]].
'''Grymforge''' is a [[Location]] in the [[Underdark]] in [[Act One]]. It encompasses the legendary [[Adamantine Forge (Location)|Adamantine Forge]] and the lesser Ancient Forge, also known as the [[Abandoned Refuge]].


Built by worshippers of the [[Shar|Lady of Loss]] in the time immemorium, this long-abandoned fortress has been recently given a second life, with the forces of the [[Absolute]] scittering through crumbling ruins and devilish lava pools, bolstering their armaments and seeking a safe incursion point to march their army into the [[Shadow-Cursed Lands]].  
Built by worshippers of the [[Shar|Lady of Loss]] in time immemorial, this long-abandoned fortress has been recently given a second life, with the forces of the [[Absolute]] skittering through crumbling ruins and devilish lava pools, bolstering their armaments and seeking a safe incursion point to march their army into the [[Shadow-Cursed Lands]].  


[[Duergar]] mercenaries billeted at the lower levels of the forge are commading a group of enslaved Ironhands gnomes to free the commander of the local special forces, [[Nere|True Soul Nere]], from a sudden cave-in. The only member of the group capable of clearing the cave-in has gone missing, and the duergar are willing to reward anybody who finds the runaway, dead or alive.
[[Duergar]] mercenaries billeted at the lower levels of the forge are commanding a group of enslaved Ironhand gnomes to free the commander of the local special forces, [[Nere|True Soul Nere]], from a sudden cave-in. The only member of the group capable of clearing the cave-in has gone missing, and the duergar are willing to reward anybody who finds the runaway, dead or alive.


==Access==
==Overview==
===Access===
The entry to Grymforge is through the [[Decrepit Village]], [[Underdark]] {{Coords|-7|-210}} by taking the skiff from the beach docks.
The entry to Grymforge is through the [[Decrepit Village]], [[Underdark]] {{Coords|-7|-210}} by taking the skiff from the beach docks.


==Areas==
===Regional waypoints===
====Duergar encampment====
The following {{SmIconLink|Waypoint Header Map Icon.png|Waypoints}} are available within Grymforge:
Accessible immediately upon arrival to the Grymforge, this is the main base of operations for the local [[Duergar]] mercenaries. It encompasses the lower areas of the Grymforge and spans from the entry docks below to the [[Nere|True Soul Nere's]] cave-in above. In order to progress to the upper-most levels of the area and eventually reach the Ancient Forge, one must traverse through the Abandoned Temple to the north-east, or blast through a smaller cave-in to the north-west.
:{{WpCo|'''Underdark - Grymforge'''|-647|382}}
:{{WpCo|'''Underdark - Ancient Forge'''|-611|294}}


====Abandoned Temple====
===Duergar encampment===
This area primarily occupies the north-eastern region of the location map. It is accessed either through a set of locked and hidden doors east of the entry docks, or through the upper floors of Grymforge when progressing from the north-western cave-in. Many dangerous creatures have found home in these desolate halls, such as [[Ochre Jelly]] or [[Hellsboar|Hellsboars]].
Accessible immediately upon arrival to the Grymforge, this is the main base of operations for the local [[Duergar]] mercenaries. It encompasses the lower areas of the Grymforge and spans from the entry docks below to the [[Nere|True Soul Nere's]] cave-in above. In order to progress to the upper-most levels of the area and eventually reach the Ancient Forge, the party must traverse through the Abandoned Temple to the north-east, or blast through a smaller cave-in to the north-west.
----
 
===Abandoned Temple===
This area primarily occupies the north-eastern region of the location map. It is accessed either through a set of locked and hidden doors east of the entry docks, or through the upper floors of Grymforge when progressing from the north-western cave-in. Dangerous creatures have found home in these desolate halls, such as [[Ochre Jelly]] or [[Hellsboar|Hellsboars]].
 
===Ancient Forge===
[[File:Screen_Map_Abandoned_Refuge.jpg|200px|thumb|Map of the Ancient Forge and the Adamantine Forge to the south-east.]]
[[File:Screen_Map_Abandoned_Refuge.jpg|200px|thumb|Map of the Ancient Forge and the Adamantine Forge to the south-east.]]
====Ancient Forge====
{{hatnote|Main article: [[Abandoned Refuge]].}}
To the far south of Grymforge, through a series of contraptions and ruins, you can find entry to the [[Abandoned Refuge]], also known as the Ancient Forge, and the 'Underdark - Ancient Forge' [[waypoint]]. It can be accessed by navigating through the forge grating at the upper levels, reached either by progressing through the trapped bridge that the north-western cave-in led to, or by taking the Abandoned Temple route. Abilities such as [[Misty Step]], [[Enhance Leap]], or [[Fly (Class Action)|Fly]] can be of help to find new paths through the terrain.


====Adamantine Forge====
{{hatnote|Main article: [[Abandoned Refuge]]}}
{{hatnote|Main article: [[Adamantine Forge (Location)|Admantine Forge]].}}
To the far south of Grymforge, through a series of contraptions and ruins, there is an entry to the [[Abandoned Refuge]], also known as the Ancient Forge, and there is the 'Underdark - Ancient Forge' [[waypoint]]. It can be accessed by navigating through the forge grating at the upper levels, reached either by progressing through the trapped bridge that the north-western cave-in led to, or by taking the Abandoned Temple route. Abilities such as [[Misty Step]], [[Enhance Leap]], or [[Fly (Class Action)|Fly]] can be of help to find other paths through the terrain.
If you continue on the Ancient Forge route, you will eventually meet the magnum opus of a long-forgotten Sharran blacksmith - the legendary [[Adamantine Forge (Location)|Admantine Forge]], rumored to be capable of smithing the mythical [[Mithral Ore]] into armaments of exceptional quality. It is clearly visible from the [[Abandoned Refuge]] vista and can be accessed by traversing south-east, down from the 'Underdark - Ancient Forge' waypoint, past the lava pools and across the collapsing bridge.


===Connected Locations===
===Adamantine Forge===
{{hatnote|Main article: [[Adamantine Forge (Location)|Adamantine Forge]]}}
If continuing on the Ancient Forge route, there will be the magnum opus of a long-forgotten Sharran blacksmith - the legendary [[Adamantine Forge (Location)|Adamantine Forge]], capable of smithing the mythical [[Mithral Ore]] into armaments of exceptional quality. It is clearly visible from the Abandoned Refuge vista and can be accessed by traversing south-east, down from the 'Underdark - Ancient Forge' waypoint, past the lava pools and across the collapsing bridge.
 
===Connected locations===
The following [[Location|Locations]] are connected to the Grymforge:
The following [[Location|Locations]] are connected to the Grymforge:
* [[Ancient Temple]] <onlyinclude><abbr title="Although you can technically enter this area from Grymforge, you can't interact with the location in any meaningful way from here." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude>
* [[Ancient Temple]] <onlyinclude><abbr title="Although you can technically enter this area from Grymforge, you can't interact with the location in any meaningful way from here." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude>
Line 40: Line 51:
* [[Ruined Battlefield]] (Act Two)
* [[Ruined Battlefield]] (Act Two)


===Regional Waypoints===
===Quests===
The following {{SmIconLink|Waypoint Header Map Icon.png|Waypoints}} are available within Grymforge:
* [[Deliver Nere's Head]]
:{{WpCo|'''Underdark - Grymforge'''|-647|382}}
* [[Free True Soul Nere]]
:{{WpCo|'''Underdark - Ancient Forge'''|-611|294}}
* [[Find the Explosives]]
 
* [[Find the Missing Boots]]
==Story Interactions==
* [[Help the Spirit of the Amulet]]
{{SpoilerWarning}}
* [[Save the Grymforge Gnomes]]
* Pass all three checks when speaking to the Stonemason to recieve infernal plate
* [[The Adamantine Forge (Quest)|The Adamantine Forge]]
* Convince the spiders to unionize with Lolth
* [[Rescue the Gnomes in Moonrise Towers]]
* Find Philomeen and negotiate for your lives
* Save True Soul Nere
* Save the slaves


==Characters==
==Characters==
====Notable NPCs====  
====Notable NPCs====
<ul style="column-width: 20em;">
{{div col | style = column-width: 18em;}}
<section begin="npcs"/>
* [[Larrida|Apprentic Larrida]]
<li> [[Apprentice Larrida]]
* [[Barcus Wroot]]
<li> [[Barcus Wroot]]
* [[Beldron]]
<li> [[Beldron]]
* [[Dalthar]]
<li> [[Elder Brithvar]]
* [[Brithvar|Elder Brithvar]]
<li> [[Dalthar]]
* [[Lunkbug]]
<li> [[Lunkbug]]
* [[Dunnol|Mind Master Dunnol]]
<li>  [[Mind Master Dunnol]]
* [[Fonmara|Mind Master Fonmara]]
<li> [[Mind Master Fonmara]]
* [[Nere]]
<li> [[Nere]]
* [[Philomeen]]  
<li> [[Philomeen]]  
* [[Thrinn|Sergeant Thrinn]]
<li> [[Sergeant Thrinn]]
* [[Thudd]]
<li> [[Thudd]]
{{div col end}}
<section end="npcs"/>
</ul>


====Merchants====
====Merchants====
<ul>
* [[Kith]]
<section begin="npcs"/>
* [[Greymon]]
<li> [[Stonemason Kith]]
<li> [[Corsair Greymon]]
<section end="npcs"/>
</ul>


====Animals====
====Animals====
*[[Elder Rothé]] (livestock)
*[[Elder Rothé]] (livestock)
*[[Lur Xanta]] (spider)
*[[Lur Xanta]] (spider)


====Other NPCs====
====Other NPCs====
<ul style="column-width: 20em;">
{{div col | style = column-width: 18em;}}
<li> [[Brathwen]]
* [[Brathwen]]
<li> [[Danna]]
* [[Danna]]
<li> [[Drar]]
* [[Drar]]
<li> [[Herdmaster Skarjall]]
* [[Skarjall|Herdmaster Skarjall]]
<li> [[Mirthis]]
* [[Mirthis]]
<li> [[Morgya]]
* [[Morgya]]
<li> [[Murmath]]
* [[Murmath]]
<li> [[Skickpit]]
* [[Skickpit]]
<li> [[Stonemason Gergerran]]
* [[Gergerann|Stonemason Gergerann]]
<li> [[Viss]]
* [[Viss]]
<li> [[Ward Magmar]]
* [[Ward Magmar]]
<li> [[Ward Pistle]]
* [[Ward Pistle]]
<li> [[Welso]]
* [[Welso]]
</ul>
{{div col end}}


==Monsters==
==Creatures==
*[[Hellsboar]]
*[[Hellsboar]]
*[[Merregon Legionnaire]]
*[[Merregon Legionnaire]]
Line 110: Line 111:
*[[Animated Armour]]
*[[Animated Armour]]
*[[Lava Elemental]]
*[[Lava Elemental]]
== History ==
The original Grymforge fortress was built in an unknown age by a group of Sharran followers. Those Sharrans used the fortress for approximately eight hundred years, after which it was abandoned. Grymforge was not re-inhabited until [[Ketheric Thorm]]'s [[Dark Justiciar]] army were brought in to rebuild it. {{cite text|Grymforge: A History|Unknown Justiciar}}
After this, the Grymforge served as a base of operations for Ketheric and his Justiciars. Among these Sharrans was Silouv Yali, a gnome well known for his wizarding talents. Yali guided the Sharrans in building the [[Adamantine Forge (Location)|Adamantine Forge]], which was able to heat mithral to great enough temperatures to forge adamantine. As well, he conjured [[Grym]], a construct who protects the forge. {{cite text|The Great Furnace of Grymforge|Unknown}}
While Ketheric's forces worked to destroy Reithwin and its surrounding Selûnite population, a Selûnite resistance lead by [[Infernal Mason|Mordfred]] worked to oppose him. The Justiciars proved too strong however, forcing Mordfred to make a bargain with [[Raphael]] in desperation; destroy the Justiciars in return for his soul.{{cite text|Mason's Log|[[Infernal Mason]]}}
Raphael sent the orthon [[Yurgir]] and his [[Merregon Legionnaire|merregons]] to the Grymforge. Yurgir smashed through the cities walls, leaving behind hellish glass. {{ref|Dialogue with [[Stonemason Kith]]}} Together, he and his merregons wiped out the Justiciar presence. While Yurgir and most of his legion left to remove the Justiciars from the [[Gauntlet_of_Shar|Gaunlet of Shar]], some merregons remained in Grymforge.
==List of interactions==
* Pass all three checks when speaking to the Stonemason to receive infernal plate
* Convince the spiders to unite under Lolth
* Find Philomeen and negotiate for a [[Runepowder_Vial|Runepowder Vial]]
* Save True Soul Nere
* Save the slaves


==Notable loot==
==Notable loot==
===Quest items===
===Quest items===
<ul style="column-width: 20em;">
{{div col | style = column-width: 18em;}}
<li> {{MdRarityItem|Iron Key}}
* {{MdRarityItem|Iron Key}}
<li> {{MdRarityItem|Rusted Key}}
* {{MdRarityItem|Rusted Key}}
<li> {{MdRarityItem|Tarnished Silver Key}}
* {{MdRarityItem|Tarnished Silver Key}}
<li> {{MdRarityItem|Nere's Head}}
* {{MdRarityItem|Nere's Head}}
</ul>
{{div col end}}
 
===Other notable===
===Other notable===
Other Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
Other Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
<ul style="column-width: 20em;">
<li> {{MdRarityItem|Jorgoral's Greatsword}}
<li> {{MdRarityItem|Bow of the Banshee}}
<li> {{MdRarityItem|Shining Staver-of-Skulls}}
<li> {{MdRarityItem|Intransigent Warhammer}}
<li> {{MdRarityItem|Wondrous Gloves}}
<li> {{MdRarityItem|Dark Justiciar Helm}}
<li> {{MdRarityItem|Dark Justiciar Mail}}
<li> {{MdRarityItem|Sharran Crossbow}}
<li> {{MdRarityItem|The Real Sparky Sparkswall}}
<li> {{MdRarityItem|The Protecty Sparkswall}}
<li> {{MdRarityItem|Merregon Halberd}}
<li> {{MdRarityItem|Firestoker}}
<li> {{MdRarityItem|Fetish of Callarduran Smoothhands}}
<li> {{MdRarityItem|Bracing Band}}
<li> {{MdRarityItem|Armour of Uninhibited Kushigo}}
<li> {{MdRarityItem|Ring of Absolute Force}}
<li> {{MdRarityItem|Boots of Speed}}
<li> {{MdRarityItem|Cap of Wrath}}
<li> {{MdRarityItem|Deep Delver}}
<li> {{MdRarityItem|Sword of Screams}}
<li> {{MdRarityItem|Disintegrating Night Walkers}}
<li> {{MdRarityItem|Dark Justiciar Mask}}
<li> {{MdRarityItem|Sentient Amulet (Rare)}}
<li> {{MdRarityItem|Grymskull Helm}}
<li> {{MdRarityItem|Adamantine Mace}}
<li> {{MdRarityItem|Adamantine Longsword}}
<li> {{MdRarityItem|Adamantine Scimitar}}
<li> {{MdRarityItem|Adamantine Shield}}
<li> {{MdRarityItem|Adamantine Scale Mail}}
<li> {{MdRarityItem|Adamantine Splint Armour}}
<li> {{MdRarityItem|Runepowder Barrel}}
<li> {{MdRarityItem|Runepowder Vial}}
<li> {{MdRarityItem|Smokepowder Satchel}}
<li> {{MdRarityItem|Devilfoil Mask}}
<li> {{MdRarityItem|Infernal Alloy}}
</ul>


=== Hidden Treasure ===
{{div col | style = column-width: 18em;}}
* {{MdRarityItem|Jorgoral's Greatsword}}
* {{MdRarityItem|Bow of the Banshee}}
* {{MdRarityItem|Shining Staver-of-Skulls}}
* {{MdRarityItem|Intransigent Warhammer}}
* {{MdRarityItem|Wondrous Gloves}}
* {{MdRarityItem|Dark Justiciar Helm}}
* {{MdRarityItem|Dark Justiciar Mail}}
* {{MdRarityItem|Sharran Crossbow}}
* {{MdRarityItem|The Real Sparky Sparkswall}}
* {{MdRarityItem|The Protecty Sparkswall}}
* {{MdRarityItem|Merregon Halberd}}
* {{MdRarityItem|Firestoker}}
* {{MdRarityItem|Fetish of Callarduran Smoothhands}}
* {{MdRarityItem|Bracing Band}}
* {{MdRarityItem|Armour of Uninhibited Kushigo}}
* {{MdRarityItem|Ring of Absolute Force}}
* {{MdRarityItem|Boots of Speed}}
* {{MdRarityItem|Cap of Wrath}}
* {{MdRarityItem|Deep Delver}}
* {{MdRarityItem|Sword of Screams}}
* {{MdRarityItem|Disintegrating Night Walkers}}
* {{MdRarityItem|Dark Justiciar Mask}}
* {{MdRarityItem|Sentient Amulet (Rare)}}
* {{MdRarityItem|Grymskull Helm}}
* {{MdRarityItem|Adamantine Mace}}
* {{MdRarityItem|Adamantine Longsword}}
* {{MdRarityItem|Adamantine Scimitar}}
* {{MdRarityItem|Adamantine Shield}}
* {{MdRarityItem|Adamantine Scale Mail}}
* {{MdRarityItem|Adamantine Splint Armour}}
* {{MdRarityItem|Runepowder Barrel}}
* {{MdRarityItem|Runepowder Vial}}
* {{MdRarityItem|Smokepowder Satchel}}
* {{MdRarityItem|Devilfoil Mask}}
* {{MdRarityItem|Infernal Alloy}}
{{div col end}}
 
=== Hidden treasure ===
* Harper Cache: {{Coords|-700|371}} find this blatantly labelled cache, with a dangerous twist.
* Harper Cache: {{Coords|-700|371}} find this blatantly labelled cache, with a dangerous twist.


==Quests==
== Related literature ==
*[[Deliver Nere's Head]]
* {{MdRarityItem|Grymforge: A History}}
*[[Free True Soul Nere]]
* {{MdRarityItem|The Great Furnace of Grymforge}}
*[[Find the Explosives]]
 
*[[Find the Missing Boots]]
== References ==
*[[Save the Grymforge Gnomes]]
{{reflist}}{{reflist|text}}
*[[The Adamantine Forge (Quest)|The Adamantine Forge]]
*[[Rescue the Gnomes in Moonrise Towers]]


==External links==
==External links==
* {{FRWiki|Grymforge|long}}
* {{FRWiki|Grymforge|long}}
[[Category:Locations]]
[[Category:Locations]]
[[Category:Act One Locations]]
[[Category:Act One Locations]]
{{NavUnderdark|nocat=1}}
{{NavUnderdark|nocat=1}}

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