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Wild Magic (passive feature): Difference between revisions

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{{hatnote|For the Barbarian subclass, see [[Wild Magic (Barbarian subclass)]]. For the Sorcerer subclass, see [[Wild Magic (Sorcerer subclass)]].}}
{{hatnote|For the Barbarian subclass, see [[Wild Magic (Barbarian subclass)]]. For the Sorcerer subclass, see [[Wild Magic (Sorcerer subclass)]].}}
{{Passive feature page
{{Passive feature page
|image = Wild Magic Turn Magic.webp
|image = Wild Magic passive feature.webp
|summary = '''Wild Magic''' is a passive feature that triggers a random magical effect sometimes when you cast a Level 1 or higher Spell. To trigger the effect, a 20 needs to be rolled on a {{D20}} (i.e., 5% chance).  
|summary = '''Wild Magic''' is a passive feature that triggers a random magical effect sometimes when you cast a Level 1 or higher Spell. To trigger the effect, a 20 needs to be rolled on a {{D20}} (i.e., 5% chance).  
|description = Unruly magic sparks and fizzes through your veins. Each time you cast a spell of Level 1 or higher, your magic might surge and trigger a random magic effect.
|description = Unruly magic sparks and fizzes through your veins. Each time you cast a spell of Level 1 or higher, your magic might surge and trigger a random magic effect.

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