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Guide:The Wizard's hidden subclass: School of Sorcery: Difference between revisions
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Guide:The Wizard's hidden subclass: School of Sorcery (edit)
Revision as of 16:41, 26 November 2023
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When multiclassing spellcasters, it is a bit weird to go too far in any of the classes because you miss on the higher levels spells, but since this build only cares about having high level spell slots so the wizard can learn the spells through scrolls, we can weave in more levels from other classes (see what I did there?). What is that? You said you really wanted your wizard to cast Speak with animals? Well take a level in druid, take two while you're at it, wild shape, Healing Word, Goodbery, you can even get Spike Growth, Silence, Blur, Mirror Image you get the point by now. Get as many levels in other spellcasting classes as you want without sacrificing high end spells. | When multiclassing spellcasters, it is a bit weird to go too far in any of the classes because you miss on the higher levels spells, but since this build only cares about having high level spell slots so the wizard can learn the spells through scrolls, we can weave in more levels from other classes (see what I did there?). What is that? You said you really wanted your wizard to cast Speak with animals? Well take a level in druid, take two while you're at it, wild shape, Healing Word, Goodbery, you can even get Spike Growth, Silence, Blur, Mirror Image you get the point by now. Get as many levels in other spellcasting classes as you want without sacrificing high end spells. | ||
== Spell Selection == | |||
Interesting spells for some classes you might want to include in your build. Due to the nature of multiclassing you'll have access to higher level spell with the wizard first because of the spell scrolls you learn from, but don't be afraid to take spells you already have from other sources, as it frees wizard spell preparations (wich are very valuable in this build). | |||
The Wizard | |||
{| class="wikitable" | |||
! Level | |||
! Spells | |||
|- | |||
! 1 | |||
! Enhance Leap/ Feather Fall/ Find Familiar/ Fog Cloud/ Grease/ Longstrider/ Mage Armor/ Magic Missile/ Protection From Evil and Good/ Shield/ Sleep/ Tasha's Hideous Laughter/ Thunderwave | |||
|- | |||
! 2 | |||
! Cloud of Daggers/ Darkness/ Darkvision/ Hold Person/ Invisibility/ Knock/ Misty Step/ See Invisibility/ Shatter/ Web | |||
|- | |||
! 3 | |||
! Counterspell/ Fear/ Fireball/ Gaseous Form/ Glyph of Warding/ Haste/ Hypnotic Pattern/ Lightning Bolt/ Remove Curse/ Sleet Storm/ Slow | |||
|- | |||
! 4 | |||
! Banishment/ Conjure minor Elemental/ Dimension Door/ Evard's Black Tentacles/ Grather Invisibility/ Ice Storm/ Otiluke's Resilient Sphere/ Polimorph/ Wall of Fire | |||
|- | |||
! 5 | |||
! Cone of Cold/ Conjure Elemental/ Dominate Person/ Telekinesis/ Wall of Stone | |||
|- | |||
! 6 | |||
! Chain Lightning/ Globe of Invulnerability/ Otiluke's Freezing Sphere/ Otto's Irresistible Dance/ Sunbeam/ Wall of Ice | |||
|} | |||
== Sample Builds == | |||
These are a few builds that explore the concept I explained earlier, the order you take levels in doesn't matter too much but I'll make notes when it makes a reasonable diference. I'm also not taking into acount specific items or choices in game in order to keep this spoiler free and also because I don't like the idea of the build railroading the decisions in game, so if you plan on doing those change the build accordingly and if you just happen upon those choices by chance the build will still work just fine. | |||
== 4 Wizard/ 8 Sorcerer == | |||
{{AttributeBlock|8|14|17|16|10|8|int save = yes|wis save = yes}} | |||
{| class="wikitable" | |||
! Level | |||
! Class | |||
! Spells | |||
! Notes | |||
|- | |||
! 1 | |||
! Wizard 1 | |||
! Mage Armor/ Grease/ Sleep/ Shield/ Magic Missile/ Find Familiar | |||
! | |||
|- | |||
! 2 | |||
! Wizard 2 | |||
! Thunderwave/ Longstrider | |||
! | |||
|- | |||
! 3 | |||
! Wizard 3 | |||
! Cloud of Daggers/ Web | |||
! | |||
|- | |||
! 4 | |||
! Wizard 4 | |||
! Hold Person/ Misty Step | |||
! Feat: Resilient (Constitution) | |||
|- | |||
! 5 | |||
! Wizard 4/ Sorcerer 1 | |||
! Mage Armor/ Shield | |||
! | |||
|- | |||
! 6 | |||
! Wizard 4/ Sorcerer 2 | |||
! Jump | |||
! | |||
|- | |||
! 7 | |||
! Wizard 4/ Sorcerer 3 | |||
! Darkness | |||
! | |||
|- | |||
! 8 | |||
! Wizard 4/ Sorcerer 4 | |||
! Knock | |||
! Feat: +2 INT | |||
|- | |||
! 9 | |||
! Wizard 4/ Sorcerer 5 | |||
! Haste | |||
! | |||
|- | |||
! 10 | |||
! Wizard 4/ Sorcerer 6 | |||
! Counterspell | |||
! | |||
|- | |||
! 11 | |||
! Wizard 4/ Sorcerer 7 | |||
! Dimension Door | |||
! | |||
|- | |||
! 12 | |||
! Wizard 4/ Sorcerer 8 | |||
! Misty Step | |||
! Feat: +2 INT | |||
|} |