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Grymforge: Difference between revisions
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==Areas== | ==Areas== | ||
===Duergar encampment=== | |||
Accessible immediately upon arrival to the Grymforge, this is the main base of operations for the local [[Duergar]] mercenaries. It encompasses the lower areas of the Grymforge and spans from the entry docks below to the [[Nere|True Soul Nere's]] cave-in above. In order to progress to the upper-most levels of the area and eventually reach the Ancient Forge, one must traverse through the Abandoned Temple to the north-east, or blast through a smaller cave-in to the north-west. | Accessible immediately upon arrival to the Grymforge, this is the main base of operations for the local [[Duergar]] mercenaries. It encompasses the lower areas of the Grymforge and spans from the entry docks below to the [[Nere|True Soul Nere's]] cave-in above. In order to progress to the upper-most levels of the area and eventually reach the Ancient Forge, one must traverse through the Abandoned Temple to the north-east, or blast through a smaller cave-in to the north-west. | ||
===Abandoned Temple=== | |||
This area primarily occupies the north-eastern region of the location map. It is accessed either through a set of locked and hidden doors east of the entry docks, or through the upper floors of Grymforge when progressing from the north-western cave-in. Many dangerous creatures have found home in these desolate halls, such as [[Ochre Jelly]] or [[Hellsboar|Hellsboars]]. | This area primarily occupies the north-eastern region of the location map. It is accessed either through a set of locked and hidden doors east of the entry docks, or through the upper floors of Grymforge when progressing from the north-western cave-in. Many dangerous creatures have found home in these desolate halls, such as [[Ochre Jelly]] or [[Hellsboar|Hellsboars]]. | ||
===Ancient Forge=== | |||
[[File:Screen_Map_Abandoned_Refuge.jpg|200px|thumb|Map of the Ancient Forge and the Adamantine Forge to the south-east.]] | [[File:Screen_Map_Abandoned_Refuge.jpg|200px|thumb|Map of the Ancient Forge and the Adamantine Forge to the south-east.]] | ||
{{hatnote|Main article: [[Abandoned Refuge]].}} | {{hatnote|Main article: [[Abandoned Refuge]].}} | ||
To the far south of Grymforge, through a series of contraptions and ruins, you can find entry to the [[Abandoned Refuge]], also known as the Ancient Forge, and the 'Underdark - Ancient Forge' [[waypoint]]. It can be accessed by navigating through the forge grating at the upper levels, reached either by progressing through the trapped bridge that the north-western cave-in led to, or by taking the Abandoned Temple route. Abilities such as [[Misty Step]], [[Enhance Leap]], or [[Fly (Class Action)|Fly]] can be of help to find new paths through the terrain. | To the far south of Grymforge, through a series of contraptions and ruins, you can find entry to the [[Abandoned Refuge]], also known as the Ancient Forge, and the 'Underdark - Ancient Forge' [[waypoint]]. It can be accessed by navigating through the forge grating at the upper levels, reached either by progressing through the trapped bridge that the north-western cave-in led to, or by taking the Abandoned Temple route. Abilities such as [[Misty Step]], [[Enhance Leap]], or [[Fly (Class Action)|Fly]] can be of help to find new paths through the terrain. | ||
===Adamantine Forge=== | |||
{{hatnote|Main article: [[Adamantine Forge (Location)|Admantine Forge]].}} | {{hatnote|Main article: [[Adamantine Forge (Location)|Admantine Forge]].}} | ||
If you continue on the Ancient Forge route, you will eventually meet the magnum opus of a long-forgotten Sharran blacksmith - the legendary [[Adamantine Forge (Location)|Admantine Forge]], rumored to be capable of smithing the mythical [[Mithral Ore]] into armaments of exceptional quality. It is clearly visible from the [[Abandoned Refuge]] vista and can be accessed by traversing south-east, down from the 'Underdark - Ancient Forge' waypoint, past the lava pools and across the collapsing bridge. | If you continue on the Ancient Forge route, you will eventually meet the magnum opus of a long-forgotten Sharran blacksmith - the legendary [[Adamantine Forge (Location)|Admantine Forge]], rumored to be capable of smithing the mythical [[Mithral Ore]] into armaments of exceptional quality. It is clearly visible from the [[Abandoned Refuge]] vista and can be accessed by traversing south-east, down from the 'Underdark - Ancient Forge' waypoint, past the lava pools and across the collapsing bridge. | ||
==Connected Locations== | |||
The following [[Location|Locations]] are connected to the Grymforge: | The following [[Location|Locations]] are connected to the Grymforge: | ||
* [[Ancient Temple]] <onlyinclude><abbr title="Although you can technically enter this area from Grymforge, you can't interact with the location in any meaningful way from here." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude> | * [[Ancient Temple]] <onlyinclude><abbr title="Although you can technically enter this area from Grymforge, you can't interact with the location in any meaningful way from here." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude> | ||
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* [[Ruined Battlefield]] (Act Two) | * [[Ruined Battlefield]] (Act Two) | ||
==Regional Waypoints== | |||
The following {{SmIconLink|Waypoint Header Map Icon.png|Waypoints}} are available within Grymforge: | The following {{SmIconLink|Waypoint Header Map Icon.png|Waypoints}} are available within Grymforge: | ||
:{{WpCo|'''Underdark - Grymforge'''|-647|382}} | :{{WpCo|'''Underdark - Grymforge'''|-647|382}} |