Reapply Hex: Difference between revisions

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324 bytes removed ,  28 April
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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ActionPage
{{SpellPage
| name = Reapply Hex
| name = Reapply Hex
| image = Reapply Hex.webp
| image = Reapply Hex.webp
| level = 1
| school = Enchantment
| ritual =
| summary = This spell allows spellcasters to cast Hex on other creatures again without using Spell Slots if the previous targets died before the spell ends.
| summary = This spell allows spellcasters to cast Hex on other creatures again without using Spell Slots if the previous targets died before the spell ends.
| description = Curse a new creature without expending an extra [[Spells#Spell Slots|Spell Slot]]. A Cursed creature takes an additional {{DamageText|1d6|Necrotic}} damage whenever you hit it with an attack. The creature also has [[Disadvantage]] on [[Checks|Ability Checks]] for one [[Character Creation#Ability Scores|Ability]] of your choosing.
| description = Curse a new creature without expending an extra [[Spells#Spell Slots|Spell Slot]].  
 
| extra description = The Cursed creature takes additional damage whenever you hit it with an attack and has [[Disadvantage]] on [[Checks|Ability Checks]] for one [[Character Creation#Ability Scores|Ability]] of your choosing.
If the target dies before the spell ends, you can continue to {{SAI|Reapply Hex}} to a new creature without expending a [[Spells#Spell_Slots|Spell Slot]].
| cost = bonus
| cost = bonus
| attack roll =
| attack roll =
| damage =
| damage = 1d4
| damage modifier =
| damage modifier =
| damage type =
| damage type = Necrotic
| damage save =
| damage save effect =
| damage per =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration = yes
| concentration = yes
| range = ranged
| range = ranged
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| area condition 3 =
| area condition 3 =
| area condition 4 =
| area condition 4 =
| variants =  
| variants = Reapply Hex (Strength), Reapply Hex (Dexterity), Reapply Hex (Constitution), Reapply Hex (Intelligence), Reapply Hex (Wisdom), Reapply Hex (Charisma)
| higher levels =
| higher levels =
| notes =  
| notes =  

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