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Psychic Spark: Difference between revisions
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{{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{EquipmentPage | {{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage --> | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage --> | |||
| image = Amulet Necklace B Silver A 1 Faded.png | | image = Amulet Necklace B Silver A 1 Faded.png | ||
| icon = Amulet Necklace B Silver A 1 Unfaded Icon.png | | icon = Amulet Necklace B Silver A 1 Unfaded Icon.png | ||
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| quote = Every gem hanging from this necklace is warm to the touch, as if waiting to ignite. | | quote = Every gem hanging from this necklace is warm to the touch, as if waiting to ignite. | ||
| type = Amulets <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings --> | | type = Amulets <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings --> | ||
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields --> | | proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->|<!-- Following are Armour- and Shield-related properties --> | ||
| <!-- Following are Armour- and Shield-related properties --> | |||
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. --> | | armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. --> | ||
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 --> | | armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 --> | ||
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->|<!-- Following are general properties, which should be filled in for ALL types of equipment. --> | ||
| <!-- Following are general properties, which should be filled in for ALL types of equipment. --> | |||
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | | rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
| weight kg = 0.05 | | weight kg = 0.05 | ||
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| price = 65 | | price = 65 | ||
| uid = UND_SocietyOfBrilliance_MagicMissileNecklace | | uid = UND_SocietyOfBrilliance_MagicMissileNecklace | ||
| uuid = 4a9f0479-954f-486c-9534-d7d72c11f919 | |||
| special = <!-- List of special features, bonuses, or abilities granted by the item. --> | | special = <!-- List of special features, bonuses, or abilities granted by the item. --> | ||
* '''Psychic Missiles:''' Shoot an additional dart whenever you cast {{SAI|Magic Missile}}. | * '''Psychic Missiles:''' Shoot an additional dart whenever you cast {{SAI|Magic Missile}}. | ||
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| where to find = <!-- Describe where and how to obtain the item. --> | | where to find = <!-- Describe where and how to obtain the item. --> | ||
Sold by [[Blurg]] in the [[Myconid Colony]]. | Sold by [[Blurg]] in the [[Myconid Colony]]. | ||
| notes = | | notes = | ||
}} | }} | ||
===External links=== | ===External links=== | ||
* {{FRWiki|Psychic Spark|long}} | * {{FRWiki|Psychic Spark|long}} |