Difficulty: Difference between revisions

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532 bytes added ,  30 November 2023
Added "Honour Mode", adapted some wording in the other sections to match
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(Added "Honour Mode", adapted some wording in the other sections to match)
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=== Balanced ===
=== Balanced ===
[[File:Balanced Difficulty.webp|200px|thumb|right]]
[[File:Balanced Difficulty.webp|200px|thumb|right]]
This middle ground of the other two difficulties, this is considered the game's standard setting to which the other two are compared.{{clear}}
This middle ground of the other two difficulties, this is considered the game's standard setting to which the other three are compared.{{clear}}


=== Tactician ===
=== Tactician ===
[[File:Tactician Difficulty.webp|200px|thumb|right]]
[[File:Tactician Difficulty.webp|200px|thumb|right]]
Tactician is the highest difficulty setting. In comparison to the Balanced difficulty setting, Tactician has:
Tactician is the second highest difficulty setting. In comparison to the Balanced difficulty setting, Tactician has:


* All NPC's Maximum Health increased
* All NPC's Maximum Health increased
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* At stores, the baseline attitude bonus for discounting is reduced, making items cost more to purchase and sell for less.
* At stores, the baseline attitude bonus for discounting is reduced, making items cost more to purchase and sell for less.
{{clear}}
{{clear}}
=== Honour ===
'''Honour''' is the highest difficulty setting. In comparison to the Tactician difficulty setting, Honour has:
* 30 new tweaks to all of Baldur's Gate 3’s boss-fights, with a new Legendary Action system
* TBD
* Beating Honour Mode rewards the player with a Golden D20 die skin.
* When you die in Honour Mode, the player is presented with two choices:
** Continue the adventure, which disables Honour Mode
** Restart the run
* You only receive the Golden D20 if you beat Honour Mode without dying.


=== Example of Difficulty Changes ===
=== Example of Difficulty Changes ===

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