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Grymforge: Difference between revisions

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{{ up to date | 2023-09-15 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-09-15 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Stub}}
{{Relative location
 
|region = Underdark
|location = {{PAGENAME}}
|south    = Abandoned Refuge
|north    = Decrepit Village
|west    =
|east    = Shadow-Cursed Lands
}}
{{PageSeo
{{PageSeo
| keywords = location
| keywords = location
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[[File:Grymforge.jpg|thumb|The main hall of Grymforge.]]
[[File:Grymforge.jpg|thumb|The main hall of Grymforge.]]
'''Grymforge''' is a [[Location]] in the [[Underdark]] in [[Chapter One]]. It encompasses the legendary [[Adamantine Forge (Location)|Adamantine Forge]] and the lesser Ancient Forge, also known as the [[Abandoned Refuge]].
'''Grymforge''' is a [[Location]] in the [[Underdark]] in [[Act One]]. It encompasses the legendary [[Adamantine Forge (Location)|Adamantine Forge]] and the lesser Ancient Forge, also known as the [[Abandoned Refuge]].


Built by worshippers of the [[Shar|Lady of Loss]] in the time immemorium, this long-abandoned fortress has been recently given a second life, with the forces of the [[Absolute]] scittering through crumbling ruins and devilish lava pools, bolstering their armaments and seeking a safe incursion point to march their army into the [[Shadow-Cursed Lands]].  
Built by worshippers of the [[Shar|Lady of Loss]] in the time immemorium, this long-abandoned fortress has been recently given a second life, with the forces of the [[Absolute]] scittering through crumbling ruins and devilish lava pools, bolstering their armaments and seeking a safe incursion point to march their army into the [[Shadow-Cursed Lands]].  
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[[Duergar]] mercenaries billeted at the lower levels of the forge are commading a group of enslaved Ironhands gnomes to free the commander of the local special forces, [[Nere|True Soul Nere]], from a sudden cave-in. The only member of the group capable of clearing the cave-in has gone missing, and the duergar are willing to reward anybody who finds the runaway, dead or alive.
[[Duergar]] mercenaries billeted at the lower levels of the forge are commading a group of enslaved Ironhands gnomes to free the commander of the local special forces, [[Nere|True Soul Nere]], from a sudden cave-in. The only member of the group capable of clearing the cave-in has gone missing, and the duergar are willing to reward anybody who finds the runaway, dead or alive.


==Access==
==Overview==
===Access===
The entry to Grymforge is through the [[Decrepit Village]], [[Underdark]] {{Coords|-7|-210}} by taking the skiff from the beach docks.
The entry to Grymforge is through the [[Decrepit Village]], [[Underdark]] {{Coords|-7|-210}} by taking the skiff from the beach docks.


==Areas==
===Regional waypoints===
The following {{SmIconLink|Waypoint Header Map Icon.png|Waypoints}} are available within Grymforge:
:{{WpCo|'''Underdark - Grymforge'''|-647|382}}
:{{WpCo|'''Underdark - Ancient Forge'''|-611|294}}
 
===Duergar encampment===
===Duergar encampment===
Accessible immediately upon arrival to the Grymforge, this is the main base of operations for the local [[Duergar]] mercenaries. It encompasses the lower areas of the Grymforge and spans from the entry docks below to the [[Nere|True Soul Nere's]] cave-in above. In order to progress to the upper-most levels of the area and eventually reach the Ancient Forge, one must traverse through the Abandoned Temple to the north-east, or blast through a smaller cave-in to the north-west.
Accessible immediately upon arrival to the Grymforge, this is the main base of operations for the local [[Duergar]] mercenaries. It encompasses the lower areas of the Grymforge and spans from the entry docks below to the [[Nere|True Soul Nere's]] cave-in above. In order to progress to the upper-most levels of the area and eventually reach the Ancient Forge, one must traverse through the Abandoned Temple to the north-east, or blast through a smaller cave-in to the north-west.
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If you continue on the Ancient Forge route, you will eventually meet the magnum opus of a long-forgotten Sharran blacksmith - the legendary [[Adamantine Forge (Location)|Admantine Forge]], rumored to be capable of smithing the mythical [[Mithral Ore]] into armaments of exceptional quality. It is clearly visible from the Abandoned Refuge vista and can be accessed by traversing south-east, down from the 'Underdark - Ancient Forge' waypoint, past the lava pools and across the collapsing bridge.
If you continue on the Ancient Forge route, you will eventually meet the magnum opus of a long-forgotten Sharran blacksmith - the legendary [[Adamantine Forge (Location)|Admantine Forge]], rumored to be capable of smithing the mythical [[Mithral Ore]] into armaments of exceptional quality. It is clearly visible from the Abandoned Refuge vista and can be accessed by traversing south-east, down from the 'Underdark - Ancient Forge' waypoint, past the lava pools and across the collapsing bridge.


==Connected Locations==
===Connected locations===
The following [[Location|Locations]] are connected to the Grymforge:
The following [[Location|Locations]] are connected to the Grymforge:
* [[Ancient Temple]] <onlyinclude><abbr title="Although you can technically enter this area from Grymforge, you can't interact with the location in any meaningful way from here." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude>
* [[Ancient Temple]] <onlyinclude><abbr title="Although you can technically enter this area from Grymforge, you can't interact with the location in any meaningful way from here." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude>
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* [[Ruined Battlefield]] (Act Two)
* [[Ruined Battlefield]] (Act Two)


==Regional Waypoints==
===Quests===
The following {{SmIconLink|Waypoint Header Map Icon.png|Waypoints}} are available within Grymforge:
*[[Deliver Nere's Head]]
:{{WpCo|'''Underdark - Grymforge'''|-647|382}}
*[[Free True Soul Nere]]
:{{WpCo|'''Underdark - Ancient Forge'''|-611|294}}
*[[Find the Explosives]]
 
*[[Find the Missing Boots]]
==Story Interactions==
*[[Save the Grymforge Gnomes]]
{{SpoilerWarning}}
*[[The Adamantine Forge (Quest)|The Adamantine Forge]]
* Pass all three checks when speaking to the Stonemason to recieve infernal plate
*[[Rescue the Gnomes in Moonrise Towers]]
* Convince the spiders to unionize with Lolth
* Find Philomeen and negotiate for your lives
* Save True Soul Nere
* Save the slaves


==Characters==
==Characters==
====Notable NPCs====  
====Notable NPCs====
<ul style="column-width: 20em;">
<ul style="column-width: 20em;">
<section begin="npcs"/>
<section begin="npcs"/>
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</ul>
</ul>


==Monsters==
==Creatures==
*[[Hellsboar]]
*[[Hellsboar]]
*[[Merregon Legionnaire]]
*[[Merregon Legionnaire]]
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*[[Animated Armour]]
*[[Animated Armour]]
*[[Lava Elemental]]
*[[Lava Elemental]]
==List of interactions==
{{SpoilerWarning}}
* Pass all three checks when speaking to the Stonemason to receive infernal plate
* Convince the spiders to unionise under Lolth
* Find Philomeen and negotiate for your lives
* Save True Soul Nere
* Save the slaves


==Notable loot==
==Notable loot==
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</ul>
</ul>


=== Hidden Treasure ===
=== Hidden treasure ===
* Harper Cache: {{Coords|-700|371}} find this blatantly labelled cache, with a dangerous twist.
* Harper Cache: {{Coords|-700|371}} find this blatantly labelled cache, with a dangerous twist.
==Quests==
*[[Deliver Nere's Head]]
*[[Free True Soul Nere]]
*[[Find the Explosives]]
*[[Find the Missing Boots]]
*[[Save the Grymforge Gnomes]]
*[[The Adamantine Forge (Quest)|The Adamantine Forge]]
*[[Rescue the Gnomes in Moonrise Towers]]


==External links==
==External links==
* {{FRWiki|Grymforge|long}}
* {{FRWiki|Grymforge|long}}
[[Category:Locations]]
[[Category:Locations]]
[[Category:Act One Locations]]
[[Category:Act One Locations]]
{{NavUnderdark|nocat=1}}
{{NavUnderdark|nocat=1}}

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