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Enver Gortash/Combat: Difference between revisions
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== | == Attacks and abilities == | ||
===Common=== | ===Common=== | ||
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* {{SAI|Ranged Attack}} | * {{SAI|Ranged Attack}} | ||
=== | ===Fabricated Arbalest=== | ||
{{Feature box|name=Dazzling Ray|image name=Sunbeam.webp | |||
* {{ | |* Unleash a beam of brilliant light that {{cond|Blinded|Blinds}} all creatures in its path. For {{Duration|10}}, you can recast the spell. Casting it again may possibly {{cond|Burning|Burn}} you each time you recast it. On Save, targets still take half damage. | ||
{{damageInfo|2d10|Radiant}} | |||
}} | |||
===Avatar of Tyranny=== | |||
{{Feature box|name=Invoke the Black Hand|image name=Generic Buff.webp | |||
* | |* Grants the condition {{condition|Avatar of Tyranny}} | ||
* Gortash summons multiple [[Manifestation of Tyranny]] entities around the room. | * Gortash summons multiple [[Manifestation of Tyranny]] entities around the room. | ||
* Gortash summons 1 | * Gortash summons 1 [[#The Closed Fist of Bane|Bane's Fist]] entity that gets inserted into the very end of the turn order. | ||
}} | |||
{{Feature box|name=Tyrant's Bindings|image name=Generic Control.webp | |||
|* Available while Gortash has the condition ''Avatar of Tyranny''. | |||
*Create heavy magical chains that bind to your targets, halving their Movement speed. | |||
*If the chains are still present at the beginning of your next turn, they break, dealing 8d8 Force damage to all targets. | |||
{{DamageInfo|8d8|Force}} | |||
{{action | bonus }} {{concentration}} | |||
}} | |||
'' | {{Feature box|name=Empowered Unarmed Strike|image name=Unarmed Strike.webp | ||
* | |* Available while Gortash has the condition ''Avatar of Tyranny''. | ||
* Blessed by the unholy strength of Bane, deal {{DamageText|1 + Strength Modifier|Bludgeoning}} damage and {{DamageText|4d8|Force}}. If the target fails a {{SavingThrow|STR}}, it gets pushed back. | |||
''' | {{DamageInfo| 1 + 2 |Bludgeoning}} | ||
{{DamageInfo|4d8|Force}} | |||
{{action}} or {{action|reaction}} | |||
}} | |||
{{Feature box|name=The Closed Fist of Bane|image name=Generic Explosion.webp | |||
|* Conjure a ''Bane's Fist'' which falls at the end of the round, crushing anyone under it for 12d10 Bludgeoning damage. | |||
{{DamageInfo|12d10|Bludgeoning}} | |||
{{concentration}} | |||
}} | |||
===Ally buffs=== | |||
During a specific encounter<ref>Contributor note: I admittedly have no idea if you can fight Gortash in a different setting, as I have only ever tried to fight him here.</ref>, Gortash does not "use" these abilities himself, but entities in the location will apply the following statuses to him under the right conditions: | |||
* Shell of Resistance - Thunder Immunity, +1 Bonus Action, "Extra Movement Speed" | |||
* {{cond|Reflectoguard Active}} | |||
===Summoned | ===Summoned entities=== | ||
* '''[[Manifestation of Tyranny]]''' - Gortash summons a fixed number of these creatures into specific places in the room. These have no place in the initiative order but each one applies 1 stack of the aura condition {{Cond|Bane's Brutality}} to Gortash and/or nearby Black Gauntlet characters, as long as they are standing within a short distance. | * '''[[Manifestation of Tyranny]]''' - Gortash summons a fixed number of these creatures into specific places in the room. These have no place in the initiative order but each one applies 1 stack of the aura condition {{Cond|Bane's Brutality}} to Gortash and/or nearby Black Gauntlet characters, as long as they are standing within a short distance. | ||
* '''Bane's Fist''' - Inserted into the end of the turn order. At the end of each of its turns, Bane's Fist punches the ground around it for a lot of damage. | * '''Bane's Fist''' - Inserted into the end of the turn order. At the end of each of its turns, Bane's Fist punches the ground around it for a lot of damage. |