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→‎Tieflings: Adds a row for the old/datamined head Karlach head. This is NOT the Tiefling A strong body. That one is similarly named but a completely different mesh and has "_Remap" in the name. This is the one used by the "Datamined Karlach" type mods. As a similar entry for Nightsong's old regular body head exists, I assume this is acceptable.
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(→‎Tieflings: Adds a row for the old/datamined head Karlach head. This is NOT the Tiefling A strong body. That one is similarly named but a completely different mesh and has "_Remap" in the name. This is the one used by the "Datamined Karlach" type mods. As a similar entry for Nightsong's old regular body head exists, I assume this is acceptable.)
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{{DISPLAYTITLE:NPC Head Models}}
{{DISPLAYTITLE:NPC Head Models}}
<div class="nomobile" column-width: "60em2;>
<div class="nomobile" column-width: "60em2;>{{PageSeo
{| class="nomobile" style="text-align:center; margin: auto; border:1px solid #785000; font-size:83%; background-color:#1B1B1B; width: 60;" ;
|title=Modding Resources
|- style="font-weight:bold; background-color:#281C14; color:#c27736; border:0px none;"
|description=This page is a hub for everything related to Modding Baldur's Gate 3. Check out the following guides to learn how to mod BG3.
| colspan="2" |
|image=Modding_resources.webp
[[File:bgwiii.png|30px|link=Template:NavWiki]] [[BG3Wiki:Community|Community]] • [[Guide:Guides|Guides]] • [[Modding: Modding resources|Modding]]
}}{{Modding box}}{{Modding sidebar}}</div>This page contains other/NPC Head Models. These heads are not found in BG3's Character Creator. For heads that are found in the Character Creator, see [[Guide:Head Models]].
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| style="background-color:#28201B; color:#c27736; width: 15%;" |[[:Category:Modding|Modding guides]]
== Information on using this resource ==
| style="text-align:left; padding:0 4px;" |<div class="navcat" ;>
To use this resource, make sure you have BG3 Modder's Multitool, and that you have the Models.pak unpacked. Navigate to the folder your multitool is in, and then locate the ''UnpackedData'' folder. This is where you will find all of these head models. The specific file paths for each race are above each table for easy reference.
<categorytree hideprefix="1" hideroot="1" mode="pages">Modding guides</categorytree>
 
</div>
If you want to edit one of these heads to create a custom head, simply visit the .GR2 file path and import your preferred head into Blender using BG3/DOS Collada Exporter plugin.
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| style="background-color:#28201B; color:#c27736; width: 15%;" |[[Modding:Modding resources|Modding resources]]
If you want to make a race mod and add the heads below, add their ''VisualResourceID'' to ''CharacterCreationAppearanceVisuals.lsx''.
| style="text-align:left; padding:0 4px;" |<div class="navcat" ;>
 
<categorytree hideprefix="1" hideroot="1" mode="pages">Modding resources</categorytree>
If you are making a head based on one of these heads, and the edits aren't severe enough that you need to make a custom skeleton, use the ''SkeletonResource'' of the vanilla head for your ''VisualBank'' entry in your ''_merged.lsf.lsx''.<div class="noexcerpt navigation-not-searchable" style="text-align:center"><span class="nodesktop"> [[Modding:Index|Modding index]] </span></div>
</div>
|}</div>This page contains other/NPC Head Models. These heads are not found in BG3's Character Creator. For heads that are found in the Character Creator, see [[Guide:Head Models]].<div class="noexcerpt navigation-not-searchable" style="text-align:center"><span class="nodesktop"> [[Modding:Index|Modding index]] </span></div>


== Dwarves ==
== Dwarves ==
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! NPC Name !! Asset Name !! VisualResourceID !! SkeletonResource !! Image
! NPC Name !! Asset Name !! VisualResourceID !! SkeletonResource !! Image
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| Elder A|| HUM_F_NKD_Elder_Head_A|| || ||[[File:HUM F NKD Elder Head A.jpg|thumb]]
| Elder A|| HUM_F_NKD_Elder_Head_A|| ||  
|[[File:HUM F NKD Elder Head A.jpg|thumb]]
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|Elder B
|Elder B
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|[[File:HUM F NKD Head Mayrina.jpg|thumb]]
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|Mizora
|Mizora
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|[[File:HUM F NKD Head Mizora.jpg|thumb]]
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|Mystra
|Mystra
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|[[File:HUM F NKD Head Mystra.jpg|thumb]]
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|Nightsong Old
|Nightsong Old
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|[[File:HUM F NKD Head Nightsong OLD.jpg|thumb]]
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|Nightsong
|Nightsong
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|[[File:HUM FS NKD Head Nightsong.jpg|thumb]]
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|Ringmaster
|Ringmaster
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|[[File:HUM FS NKD Head Ringmaster.jpg|thumb]]
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|Abdirak
|Abdirak
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|[[File:HUM M NKD Head Abdirak.jpg|thumb]]
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|Aradin
|Aradin
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|[[File:HUM M NKD Head Aradin.jpg|thumb]]
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|Deva
|Deva
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|[[File:HUM M NKD Head Deva.jpg|thumb]]
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|Dribbles
|Dribbles
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|[[File:HUM M NKD Head Dribbles.jpg|thumb]]
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|Elminster
|Elminster
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|[[File:HUM M NKD Head Elminster.jpg|thumb]]
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|Gale
|Gale
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|[[File:HUM M NKD Head Gale.jpg|thumb]]
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|Gortash
|Gortash
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|[[File:HUM M NKD Head Gortash.jpg|thumb]]
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|Lorroakan
|Lorroakan
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|[[File:HUM M NKD Head Lorroakan.jpg|thumb]]
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|Oscar
|Oscar
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|[[File:HUM M NKD Head Oscar.jpg|thumb]]
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|Raphael
|Raphael
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|[[File:HUM M NKD Head Raphael.jpg|thumb]]
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|Rath
|Rath
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|[[File:HUM M NKD Head Rath.jpg|thumb]]
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|Ravengard
|Ravengard
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|[[File:HUM M NKD Head Ravengard.jpg|thumb]]
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|Volo
|Volo
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|[[File:HUM M NKD Head Volo.jpg|thumb]]
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|Wyll
|Wyll
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|[[File:HUM M NKD Head Wyll.jpg|thumb]]
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|Wyll Devil
|Wyll Devil
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|[[File:HUM M NKD Head Wyll Devil.jpg|thumb]]
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|Minsc
|Minsc
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|[[File:HUM MS NKD Head Minsc.jpg|thumb]]
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|Sarevok
|Sarevok
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|[[File:HUM MS NKD Head Sarevok.jpg|thumb]]
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|[[File:TIF FS NKD Head Karlach.jpg|thumb]]
|[[File:TIF FS NKD Head Karlach.jpg|thumb]]
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|Karlach Old
|TIF_FS_NKD_Head_A
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|Elder B
|Elder B
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|[[File:TIF M NKD Head Zevlor.jpg|thumb]]
|[[File:TIF M NKD Head Zevlor.jpg|thumb]]
|}
|}
{{Modding navbox}}
{{DEFAULTSORT:Modding:NPC_Head_Models}}
{{DEFAULTSORT:Modding:NPC_Head_Models}}
[[Category:Modding resources]]
[[Category:Head modding]]
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