Justiciar Crusader: Difference between revisions

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|str save = yes
|str save = yes
|level=7
|level=7
|race=Skeleton / Dark Justiciar{{Verify}}
|race=Dark Justiciar
|type=Undead
|type=Undead
|HP=150 / 195 {{Verify}}
|HP=150 / 195
|AC=14
|AC=14
|speed=9m / 30ft{{Verify}}
|speed=9m / 30ft{{Verify}}
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|class =  
|class =  
|subclass =  
|subclass =  
|passive = {{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Dark Vengeance}}{{PAS|Extra Attack}}{{PAS|Living Shadow}}{{PAS|Opportunity Attack}}{{PAS|Radiant Retort}}{{PAS|Shar's Sight}}{{PAS|Sunlight Sensitivity}}
|passive = {{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Dark Vengeance}}{{PAS|Extra Attack}}{{PAS|Living Shadow}}{{PAS|Opportunity Attack}}{{PAS|Shar's Sight}}{{PAS|Sunlight Sensitivity}}
|background=  
|background=  
|location = [[Gauntlet of Shar]]
|location = [[Gauntlet of Shar]]
Line 37: Line 37:


==Gameplay==
==Gameplay==
The '''Justiciar Crusader''' is a hostile entity that cannot be spoken to.
The Justiciar Crusader is a hostile entity that cannot be spoken to.


While the player is inside the [[Gauntlet of Shar]], certain combat encounters will begin spawning Umbral Tremors<ref>Actual entity name of these objects needs to be verified.</ref> that allow various Dark Justiciar enemies to come through. During the encounter before [[Balthazar|Balthazar's]] room, a Deep Umbral Tremor in the center of the room uses Permit Passage and spawns a single '''Justiciar Crusader''', then collapses.
Similar to other [[Dark Justiciar|Dark Justiciars]] in the [[Gauntlet of Shar]], the Justiciar Crusader is summoned through an [[Umbral Tremor]]'s {{SAI|Permit Passage}} action. It can only be summoned by one specific tremor that spawns in at {{Coords|-820|-786}}.


===Combat Behavior===
== Attacks and abilities ==
When a Justiciar Crusader reaches low enough health,{{Verify}} it may trigger an ability called Umbral Form that ''appears to'' have similarities to the [[Barbarian]] class's rage abilities.  
The Justiciar Crusader is permanently affected by {{Cond|Radiant Retort}}.
{{Feature box|name=Main Hand Attack|* Uses {{RarityItem|Greatsword}}.
* Can use [[Weapon Actions]].


The description of the Umbral Form "Condition", when viewed on this entity's examine page, reads:
{{Attack Roll}}
: On a hit, the affected entity deals an additional 1-8 Necrotic damage. It is Immune to non-magical damage, and can make an additional melee attack each turn. It cannot cast spells while maintaining this form.
 
{{Action}}}}{{Feature box|name=Overwhelming Grief|image name=Generic Darkness.webp|The Justiciar strikes at their foe's brain with pure malice, inflicting {{Cond|Call of the Dark Lady}}
 
{{DamageInfo|1d8|Necrotic}}
 
{{Range|m=8|ft=20}}
 
{{AOE|radius|m=3|ft=10}}
 
{{Action|bonus}}}}{{Feature box|name=Subsume Shadow|image name=Generic Darkness.webp|The Justiciar assumed their {{Cond|Umbral Form}}.
* This condition lasts until the crusader's death.
* Apparently can only be used past a certain HP threshold.{{Verify}}
 
{{Recharge|Per battle}}
 
{{Action|bonus}}}}


==References==
==References==

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