Ghoul Medic: Difference between revisions

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494 bytes added ,  12 December 2023
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{{Character info|name=Ghoul Medic|image=[[File:Ghoul.png|200px]]|level=4|STR=16|DEX=15|CON=10|INT=7|WIS=10|CHA=6|race=Ghoul|type=undead|HP=45; 59{{Tactician}}|AC=12|size=Medium|weight=50kg / 100lbs|proficiency=2|initiative=2|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}|location=[[Gauntlet of Shar]]}}{{Stub}}
{{Character info|name=Ghoul Medic|image=[[File:Ghoul.png|200px]]|level=4|STR=16|DEX=15|CON=10|INT=7|WIS=10|CHA=6|race=Ghoul|type=undead|HP=45; 59{{Tactician}}|AC=12|size=Medium|weight=50kg / 100lbs|proficiency=2|initiative=2|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}|location=[[Gauntlet of Shar]]}}'''Ghoul Medic''' is a [[ghoul]] creature found in [[Act Two]]. They are [[undead]] servants of [[Balthazar]].


'''Ghoul Medic''' is a [[ghoul]] creature found in [[Act Two]]. They are [[undead]] servants of [[Balthazar]].
== Attacks and abilities ==
{{Feature box|name=Claws|link=Claws (Ghoul)|image name=Generic Physical.webp
|Lash out with deadly claws and possibly {{cond|Paralysed|Paralyse}} the target.
 
{{Action}}
 
{{Attack Roll}}
 
{{Range|melee}}
 
{{DamageInfo|2d4+1|Slashing}}
 
{{SavingThrow|CON|11}} to prevent {{cond|Paralysed|Paralyse}}.
}}{{Feature box|name=Expert Stitching|image name=Cure Wounds.webp|{{DamageInfo|22|Healing}}
 
Stitch up a flesh golem to heal it.
 
{{Range|melee}}
 
{{Action}}}}{{NavCreatures}}

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