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Act Three: Difference between revisions
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[[File:Chapter 3.webp|right|400px]] | [[File:Chapter 3.webp|right|400px]] | ||
'''Act Three''' of [[Baldur's Gate 3]] is the final act of the game, taking place as the player arrives at the city of [[Baldur's Gate]] after the end of [[Act Two]]. It was not available during [[Early Access]]. | '''Act Three''' of [[Baldur's Gate 3]] is the final act of the game, taking place as the player arrives at the city of [[Baldur's Gate]] after the end of [[Act Two]]. It was not available during [[Early Access]]. | ||
== Summary == | |||
Act Three concludes many companion stories and the main quest-line of the game. The centre conflict taking place is the retrieval of the remaining Netherstones, and the defeat of the [[Netherbrain]]. | Act Three concludes many companion stories and the main quest-line of the game. The centre conflict taking place is the retrieval of the remaining Netherstones, and the defeat of the [[Netherbrain]]. | ||
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{{Hatnote|Main article: [[Quests#Act_Three|Act Three quests]]}} | {{Hatnote|Main article: [[Quests#Act_Three|Act Three quests]]}} | ||
=== Main quests === | === Main quests === | ||
{{SpoilerBox|act=3| | |||
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* [[Get Orin's Netherstone]] | * [[Get Orin's Netherstone]] | ||
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**[[Control the Elder Brain]] | **[[Control the Elder Brain]] | ||
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}} | |||
==Companion quests== | ===Companion quests=== | ||
*[[Shadowheart]] ([[Daughter of Darkness]]) | *[[Shadowheart]] ([[Daughter of Darkness]]) | ||
*[[Karlach]] ([[Our Fiery Friend]]) | *[[Karlach]] ([[Our Fiery Friend]]) | ||
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*[[Gale]] ([[The Wizard of Waterdeep]]) | *[[Gale]] ([[The Wizard of Waterdeep]]) | ||
== Personal quests== | === Personal quests=== | ||
* [[Embrace Your Potential]] | * [[Embrace Your Potential]] | ||
* [[Help Your Protector]] | * [[Help Your Protector]] | ||
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* [[Deal with the Devil]] | * [[Deal with the Devil]] | ||
==Side quests== | ===Side quests=== | ||
{{SpoilerBox|act=3| | |||
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* [[Rescue the Grand Duke]] | * [[Rescue the Grand Duke]] | ||
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* [[Find a way into Wyrm's Rock fortress]] | * [[Find a way into Wyrm's Rock fortress]] | ||
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}} | |||
==Locations== | ==Locations== | ||
{{Hatnote|Main article: [[List of locations#Act Three|Act Three locations]]}} | {{Hatnote|Main article: [[List of locations#Act Three|Act Three locations]]}} | ||
Act Three begins at the [[Campsite|camp]] location Wyrm's Lookout, then with a trip to the [[Astral Plane]]. After resting, [[Baldur's Gate]] proper is reached, consisting of [[Rivington]] and [[Wyrm's Crossing]], then the [[Lower City]], [[Lower City Sewers]] and [[Undercity Ruins]]. The final stages of Act Three take place in the [[Upper City]], an area not accessible otherwise. | Act Three begins at the [[Campsite|camp]] location Wyrm's Lookout, then with a trip to the [[Astral Plane]]. After resting, [[Baldur's Gate]] proper is reached, consisting of [[Rivington]] and [[Wyrm's Crossing]], then the [[Lower City]], [[Lower City Sewers]] and [[Undercity Ruins]]. The final stages of Act Three take place in the [[Upper City]], an area not accessible otherwise. | ||
{{clear}} | |||
=== Rivington === | === Rivington === | ||
[[File:Rivington.jpg|200px|thumb|Aerial view of Rivington]] | |||
{{Hatnote|Main article: [[Rivington]]}} | {{Hatnote|Main article: [[Rivington]]}} | ||
Rivington is the southern-most district of Baldur's Gate. Within Rivington, the [[Circus of the Last Days]], [[Open Hand Temple]] and [[Gur Camp]] can be found, as well as the places of business; [[Rivington General]] and [[Sword Coast Couriers]]. | Rivington is the southern-most district of Baldur's Gate. Within Rivington, the [[Circus of the Last Days]], [[Open Hand Temple]] and [[Gur Camp]] can be found, as well as the places of business; [[Rivington General]] and [[Sword Coast Couriers]]. | ||
A refugee camp is set up with a nearby [[Requisitioned Barn]] which is taking donations. | A refugee camp is set up with a nearby [[Requisitioned Barn]] which is taking donations. | ||
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=== Wyrm's Crossing === | === Wyrm's Crossing === | ||
[[File:Wyrm's Crossing Side.jpg|200px|thumb|]] | |||
{{Hatnote|Main article: [[Wyrm's Crossing]]}} | {{Hatnote|Main article: [[Wyrm's Crossing]]}} | ||
Wyrm's Crossing is a double-bridge structure spanning the Chionthar river. Many shops and businesses can be found along it. In order to reach the city, the crossing and its two bridges must be passed, and then on past [[Wyrm's Rock Fortress]] where [[Lord Enver Gortash]] is being inaugurated. | Wyrm's Crossing is a double-bridge structure spanning the Chionthar river. Many shops and businesses can be found along it. In order to reach the city, the crossing and its two bridges must be passed, and then on past [[Wyrm's Rock Fortress]] where [[Lord Enver Gortash]] is being inaugurated. | ||
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=== Lower City === | === Lower City === | ||
[[File:Lower City.jpg|200px|thumb|The mercantile hub and southernmost region of the port-side city of Baldur's Gate]] | |||
{{Hatnote|Main article: [[Lower City]]}} | {{Hatnote|Main article: [[Lower City]]}} | ||
The Lower City is a large area containing many sub-areas, such as the [[Elfsong Tavern]], the [[Steel Watch Foundry]] and the [[Sorcerous Sundries]]. It's many streets and alleys hide various secrets and NPCs to discover, as well as entrances to the [[Lower City Sewers]]. | The Lower City is a large area containing many sub-areas, such as the [[Elfsong Tavern]], the [[Steel Watch Foundry]] and the [[Sorcerous Sundries]]. It's many streets and alleys hide various secrets and NPCs to discover, as well as entrances to the [[Lower City Sewers]]. | ||
It is accessed after passing through [[Wyrm's Rock Fortress]]. | It is accessed after passing through [[Wyrm's Rock Fortress]]. | ||
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=== Lower City Sewers and Undercity Ruins === | === Lower City Sewers and Undercity Ruins === | ||
[[File:Undercity Ruins.jpg|200px|thumb|The main area of the undercity ruins]] | |||
{{Hatnote|Main article: [[Lower City Sewers]], [[Undercity Ruins]]}} | {{Hatnote|Main article: [[Lower City Sewers]], [[Undercity Ruins]]}} | ||
The Lower City Sewers can be accessed through a few points in the Lower City. This area is home to [[The Guild]] at their [[Guildhall]], as well as many sewer dwellers and [[Cult of Bhaal|Bhaal Cultists]]. Connecting to the sewers is the Undercity Ruins, home to the [[Cult of Bhaal]]. | The Lower City Sewers can be accessed through a few points in the Lower City. This area is home to [[The Guild]] at their [[Guildhall]], as well as many sewer dwellers and [[Cult of Bhaal|Bhaal Cultists]]. Connecting to the sewers is the Undercity Ruins, home to the [[Cult of Bhaal]]. | ||
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