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{{ up to date | 2023-08-23 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
'''Resistances''' represent a creature's capacity to withdtand certain [[Danage#Damage types|types of damage]].
Every source of damage in the game, such as attacks, spells, or traps, has an associated '''damage type'''.  The target may have resistances or weaknesses that affect how much damage it takes from this source of damage.
== Damage types ==
{{hatnote|See also: [[:Category:Sources of damage]]}}
There are 13 different types of damage in Baldur's Gate 3. They are:
 
{| style="text-align: center;"
|-
| style="width: 16%" | {{:Damage Types/damage|Bludgeoning}}*
| style="width: 16%" | {{:Damage Types/damage|Fire}}
| style="width: 16%" | {{:Damage Types/damage|Lightning}}
| style="width: 16%" | {{:Damage Types/damage|Acid}}
| style="width: 16%" | {{:Damage Types/damage|Radiant}}
| style="width: 16%" | {{:Damage Types/damage|Force}}
|-
| {{:Damage Types/damage|Piercing}}*
| {{:Damage Types/damage|Cold}}
| {{:Damage Types/damage|Thunder}}
| {{:Damage Types/damage|Poison}}
| {{:Damage Types/damage|Necrotic}}
| {{:Damage Types/damage|Psychic}}
|-
| {{:Damage Types/damage|Slashing}}*
|}
 
''*Sometimes, the term {{DamageColor|Physical|'''Physical Damage'''}} (stylized as {{DamageType|Physical}} on the wiki) is used in ability or item descriptions, such as the [[Rage]] ability of [[Barbarian]]s.  When you use such an ability, you deal whatever damage type your weapon would deal.''
 
== Damage vulnerability, resistance and immunity ==
{{hatnote|See also [[:Category:Resistances]]}}


== Overview ==
''Vulnerability'', ''resistance'', and ''immunity'' are properties that modify how much damage a target takes from specific types of damage.
''Vulnerability'', ''resistance'', and ''immunity'' are properties that modify how much damage a target takes from specific types of damage.


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|Example: [[File:Fire Immunity.png|30px|link=]]
|Example: [[File:Fire Immunity.png|30px|link=]]
}}
}}
=== Damage types ===
There are 13 damage types in ''Baldur's Gate 3'':
{| style="text-align: center;"
|-
| style="width: 16%" | {{:Damage Types/damage|Bludgeoning}}*
| style="width: 16%" | {{:Damage Types/damage|Fire}}
| style="width: 16%" | {{:Damage Types/damage|Lightning}}
| style="width: 16%" | {{:Damage Types/damage|Acid}}
| style="width: 16%" | {{:Damage Types/damage|Radiant}}
| style="width: 16%" | {{:Damage Types/damage|Force}}
|-
| {{:Damage Types/damage|Piercing}}*
| {{:Damage Types/damage|Cold}}
| {{:Damage Types/damage|Thunder}}
| {{:Damage Types/damage|Poison}}
| {{:Damage Types/damage|Necrotic}}
| {{:Damage Types/damage|Psychic}}
|-
| {{:Damage Types/damage|Slashing}}*
|}


== Toughness ==
== Toughness ==
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* Using the {{SAI|Shatter}} spell or another source of high {{DamageText| |Thunder}} damage.
* Using the {{SAI|Shatter}} spell or another source of high {{DamageText| |Thunder}} damage.
* Igniting {{RarityItem|Smokepowder Barrel}} or other explosives.
* Igniting {{RarityItem|Smokepowder Barrel}} or other explosives.


{{NavGameplay/Mechanics}}
{{NavGameplay/Mechanics}}


[[Category:Gameplay mechanics]]
[[Category:Gameplay mechanics]]
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