Ad placeholder

Disarming Attack (Ranged): Difference between revisions

Jump to navigation Jump to search
m
categories; cleanup
No edit summary
m (categories; cleanup)
Line 1: Line 1:
'''Disarming Attack (Ranged)''' is a [[Battle Master|Battle Masters]] Fighters Action. This ability allow these Fighters to deal damage to enemies with Ranged Weapons and possibly make them drop their [[Equipment#Weapons|weapons]].
[[File:Disarming Attack Ranged Icon.png|frameless|right]]
 
[[Category:Actions]][[Category:Class Actions]]
[[File:Disarming Attack Melee Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
'''Disarming Attack (Ranged)''' is a [[Battle Master]] [[Fighter]] Action. This combat maneuver allows the Fighter to deal damage to enemies with Ranged Weapons and possibly make them drop their [[Weapons]].
| title = <div style="font-size:105%; font-family:Georgia;">''"Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and potentially force the target to drop the weapons they are holding."''</div>
----
<div style="text-align:center;">[[File:Action Icon.png|25px]] '''Action''' [[File:Superiority Die d8 Icon.png|frameless|25px]] '''Superiority Die'''</div>
----
| Damage = Weapon Damage + <span style="color:#999999">1d8</span>
| Damage Types = [[Damage Types|<span style="color:#999999">Physical damage</span>]]
| Range = Weapon Range (Ranged)
| Saving Throw = [[Strength]]
}}]]


== Description ==
== Description ==
Line 16: Line 7:


== Properties ==
== Properties ==
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}}
{{InfoBlob|{{Action}} + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}}


''Target must have a weapon in their main hand''
* ''Target must have a weapon in their main hand''
* Damage: {{InfoBlob|Weapon Damage + {{DamageText|1d8|Physical}}}} (Inherits Weapon Damage Type)
* {{Attack Roll}}
* {{Range|ranged}} (Inherits Weapon Range)
* {{SavingThrow|STR}} to negate the disarm effect


* Damage: Weapon Damage + 1d8 Physical
== At Higher Levels ==
** <code>Weapon Damage + [[File:+1d8 Physical.png|frameless|50px]] <span style="color:#999999">1d8</span> [[Damage Types|<span style="color:#999999">Physical</span>]]</code>
When this maneuver is used at [[Battle Master]] level 10, the damage added by the Superiority Die increases to {{DamageText|1d10|Physical}} (not available in Early Access).
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Weapon Range}} (Ranged)
* Saving Throw: {{C|[[File:Saving Throws Icon.png|frameless|upright=0.1]] [[Strength]]}}

Navigation menu