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{{license|ccbysa}} | |||
{{Infobox | {{Infobox | ||
| above = | | bodystyle = min-width:20em; | ||
| subheader = Level 3 [[Cleric]] | | labelstyle = {{{labelstyle|text-align: left;}}} | ||
| subheader2= [[Knowledge Domain]] | | datastyle = {{{datastyle|text-align: left;}}} | ||
| above = {{{name|Astarion}}} | |||
| subheader = {{{level|Level 3}}} {{{class|[[Cleric]]}}} | |||
| subheader2 = {{{subclass|[[Knowledge Domain]]}}} | |||
| image = [[File:Astarion.png|200px|center]] | | image = [[File:{{{image|Astarion.png}}}|{{{imagesize|200px}}}|center]] | ||
| caption = Astarion | | caption = {{{imagecaption|Astarion cover artwork}}} | ||
| | | label1 = Voice actor | ||
| | | data1 = {{{va|{{VA|{{{va|Neil Newbon}}} }} }}}{{{varef|}}} | ||
| | |||
| | |||
| | |||
| | |||
}} | |||
| | |label2 = {{{label2|}}} | ||
|data2 = {{{data2|}}} | |||
| | |label3 = {{{label3|}}} | ||
| | |data3 = {{{data3|}}} | ||
| | |label4 = {{{label4|}}} | ||
|data4 = {{{data4|}}} | |||
| | |label5 = {{{label5|}}} | ||
| | |data5 = {{{data5|}}} | ||
| below = | |label6 = {{{label6|}}} | ||
}} | |data6 = {{{data6|}}} | ||
|label7 = {{{label7|}}} | |||
|data7 = {{{data7|}}} | |||
|label8 = {{{label8|}}} | |||
|data8 = {{{data8|}}} | |||
|label9 = {{{label9|}}} | |||
|data9 = {{{data9|}}} | |||
|header10 = {{{header10|}}} | |||
|label11 = {{{label11|}}} | |||
|data11 = {{{data11|}}} | |||
|label12 = {{{label12|}}} | |||
|data12 = {{{data12|}}} | |||
|label13 = {{{label13|}}} | |||
|data13 = {{{data13|}}} | |||
|label14 = {{{label14|}}} | |||
|data14 = {{{data14|}}} | |||
|label15 = {{{label15|}}} | |||
|data15 = {{{data15|}}} | |||
|label16 = {{{label16|}}} | |||
|data16 = {{{data16|}}} | |||
|label17 = {{{label17|}}} | |||
|data17 = {{{data17|}}} | |||
|label18 = {{{label18|}}} | |||
|data18 = {{{data18|}}} | |||
| header20 = Stats | |||
| label21 = [[File:Background_Sage_Icon.png|frameless|x24px|link=]] Background | |||
| data21 = {{{background|[[Charlatan]]}}} | |||
| label22 = [[File:Creature Race Icon.png|frameless|x24px|link=]] Race | |||
| data22 = {{{race|[[High elf]]}}} | |||
| label23 = [[File:Creature Type Icon.png|frameless|x24px|link=]] Creature type | |||
| data23 = {{{creature_type|[[Humanoid]]}}} | |||
| label24 = [[File:Creature Size Icon.png|frameless|x24px|link=]] Size | |||
| data24 = {{{size|Medium}}} | |||
| label25 = [[File:Weight Icon.png|frameless|x24px|link=]] Weight | |||
| data25 = {{#if: {{{kg|}}} {{{lb}}} | {{{kg|75}}} kg ({{{lb|150}}} lb)}} | |||
| label26 = [[File:HP Icon.png|frameless|x24px|link=]] Hit points | |||
| data26 = {{{hp|}}} {{#if: {{{hp_tactician}}} {{{hp_honour}}} | {{ublist| | |||
* {{{hp|10}}} ({{var|Balanced}}) | |||
{{#if: {{{hp_tactician}}}| * {{{hp_tactician|10}}} ({{var|Tactician}})}} | |||
{{#if: {{{hp_honour}}}| * {{{hp_honour|10}}} ({{var|Honour}}) }}}}}} | |||
| label27 = [[File:Creature AC Icon.png|frameless|x24px|link=]] Armour Class | |||
| data27 = {{{ac|11}}} | |||
| label28 = [[File:Creature Speed Icon.png|frameless|x24px|link=]] Movement speed | |||
| data28 = {{#if: {{{movement_speed_meters}}} {{{movement_speed_feet}}} | {{{movement_speed_meters|9}}}{{nbts}}m ({{{movement_speed_feet|30}}}{{nbts}}ft)}} | |||
| label29 = [[File:Proficiency Icon.png|frameless|x24px|link=]] Proficiency bonus | |||
| data29 = {{#if: {{{proficiency_bonus}}} | {{var|{{{proficiency_bonus|+1}}} }}}} | |||
| label30 = [[File:Initiative Icon.png|frameless|x24px|link=]] Initiative | |||
| data30 = {{#if: {{{initiative}}} | {{var|{{{initiative|+1}}} }}}} | |||
| label31 = [[File:Proficiency_Icon.png|frameless|x24px|link=]] Save proficiencies | |||
| data31 = {{#if: {{{save_proficiencies}}} | {{ublist| | |||
{{{save_proficiencies| | |||
* Dexterity | |||
* Intelligence}}}}}}} | |||
| header35 = {{#if: {{{conditions}}} {{{conditions_balanced}}} {{{conditions_tactician}}} {{{conditions_honour}}} | Conditions}} | |||
| data36 = {{#if: {{{conditions|}}} |{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist| | |||
{{{conditions| | |||
* {{cond|Bleeding}} | |||
* {{cond|Surprised}} | |||
* {{cond|Dead}} | |||
* {{cond|Burning}} | |||
* {{cond|Downed}}}}}}} | |||
{{div col end}}}} | |||
{{#if: {{{conditions_balanced}}} |{{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist| | |||
{{{conditions_balanced| | |||
* {{cond|Bleeding}} | |||
* {{cond|Surprised}} | |||
* {{cond|Dead}} | |||
* {{cond|Burning}} | |||
* {{cond|Downed}}}}}}} | |||
{{div col end}}|title=Balanced mode|titlestyle=text-align:center;|liststyle=text-align:center;}}}} | |||
{{#if: {{{conditions_tactician}}} |{{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist| | |||
{{{conditions_tactician| | |||
* {{cond|Bleeding}} | |||
* {{cond|Surprised}} | |||
* {{cond|Dead}} | |||
* {{cond|Burning}} | |||
* {{cond|Downed}}}}}}} | |||
{{div col end}}|title=Tactician mode|titlestyle=text-align:center;|liststyle=text-align:center;}}}} | |||
{{#if: {{{conditions_honour}}} |{{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist| | |||
{{{conditions_honour| | |||
* {{cond|Bleeding}} | |||
* {{cond|Surprised}} | |||
* {{cond|Dead}} | |||
* {{cond|Burning}}}}}}} | |||
{{div col end}}|title=Honour mode|titlestyle=text-align:center;|liststyle=text-align:center;}}}} | |||
| header37 = {{#if: {{{passive_features}}} {{{passive_features_balanced}}} {{{passive_features_tactician}} {{{passive_features_honour}}} | Passive features }} | |||
| data38 = {{#if: {{{passive_features|}}} | {{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist| | |||
{{{passive_features| | |||
* {{SAI|Bloodless}} | |||
* {{SAI|Darkvision}} | |||
* {{SAI|Opportunity Attack}} | |||
* {{SAI|Superior Darkvision}} | |||
* {{SAI|Bloodless}} | |||
* {{SAI|Darkvision}} | |||
* {{SAI|Opportunity Attack}} | |||
* {{SAI|Superior Darkvision}}}}}}} | |||
{{div col end}}}} | |||
{{#if: {{{passive_features_balanced}}} | {{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist| | |||
{{{passive_features_balanced| | |||
* {{SAI|Bloodless}} | |||
* {{SAI|Darkvision}} | |||
* {{SAI|Opportunity Attack}} | |||
* {{SAI|Superior Darkvision}} | |||
* {{SAI|Bloodless}} | |||
* {{SAI|Darkvision}} | |||
* {{SAI|Opportunity Attack}} | |||
* {{SAI|Superior Darkvision}}}}}}} | |||
{{div col end}}|title=Balanced mode|titlestyle=text-align:center;}}}} | |||
{{#if: {{{passive_features_tactician}}} | {{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist| | |||
{{{passive_features_tactician| | |||
* {{SAI|Bloodless}} | |||
* {{SAI|Darkvision}} | |||
* {{SAI|Opportunity Attack}} | |||
* {{SAI|Superior Darkvision}} | |||
* {{SAI|Bloodless}} | |||
* {{SAI|Darkvision}} | |||
* {{SAI|Opportunity Attack}} | |||
* {{SAI|Superior Darkvision}}}}}}} | |||
{{div col end}}|title=Tactician mode|titlestyle=text-align:center;}}}} | |||
{{#if: {{{passive_features_honour}}} | {{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist| | |||
{{{passive_features_honour| | |||
* {{SAI|Bloodless}} | |||
* {{SAI|Darkvision}} | |||
* {{SAI|Opportunity Attack}} | |||
* {{SAI|Superior Darkvision}} | |||
* {{SAI|Bloodless}} | |||
* {{SAI|Darkvision}} | |||
* {{SAI|Opportunity Attack}} | |||
* {{SAI|Superior Darkvision}}}}}}} | |||
{{div col end}}|title=Honour mode|titlestyle=text-align:center;}}}} | |||
| header39 = {{#if: {{{actions}}} {{{actions_balanced}}} {{{actions_tactician}} {{{actions_honour}}} | Actions}} | |||
| data40 = {{#if: {{{actions|}}} | {{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist| | |||
{{{actions| | |||
* {{SAI|Electrified Flail}} | |||
* {{SAI|Raging Vortex}}}}}}} | |||
{{div col end}}}} | |||
{{#if: {{{actions_balanced}}} | {{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist| | |||
{{{actions_balanced| | |||
* {{SAI|Electrified Flail}} | |||
* {{SAI|Raging Vortex}}}}}}} | |||
{{div col end}}|title=Balanced mode|titlestyle=text-align:center;}}}} | |||
{{#if: {{{actions_tactician}}} | {{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist| | |||
{{{actions_tactician| | |||
* {{SAI|Electrified Flail}} | |||
* {{SAI|Raging Vortex}}}}}}} | |||
{{div col end}}|title=Tactician mode|titlestyle=text-align:center;}}}} | |||
{{#if: {{{actions_honour}}} | {{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist| | |||
{{{actions_honour| | |||
* {{SAI|Electrified Flail}} | |||
* {{SAI|Raging Vortex}}}}}}} | |||
{{div col end}}|title=Honour mode|titlestyle=text-align:center;}}}} | |||
| header41 = {{#if: {{{immune_balanced}}} {{{resistant_balanced}}} {{{vulnerable_balanced}}} {{{immune_tactician}}} {{{resistant_tactician}}} {{{vulnerable_tactician}}} | Resistances}} | |||
| data42 = {{#if: {{{immune}}} {{{resistant}}} {{{vulnerable}}} | {{div col|colwidth=5em|small=yes|style=margin-left:0; text-align: center;}}{{ublist| | |||
{{{immune| | |||
* <div class="bg3wiki-imagetext-text-immune" style="text-align: center;"> Immune </div> | |||
** {{Resistance|Bludgeoning|immune|20px}} | |||
***{{Damage color|Bludgeoning}} | |||
** {{Resistance|Slashing|immune|20px}} | |||
***{{Damage color|Slashing}}}}} | |||
{{{resistant| | |||
* <div class="bg3wiki-imagetext-text-resistant"style="text-align: center;"> Resistant </div> | |||
** {{Resistance|Cold|Resistant |20px}} | |||
*** {{Damage color|Cold}} | |||
** {{Resistance|Lightning|Resistant |20px}} | |||
*** {{Damage color|Lightning}}}}} | |||
{{{vulnerable| | |||
* <div class="bg3wiki-imagetext-text-vulnerable" style="text-align: center;"> Vulnerable </div> | |||
** {{Resistance|Force|Vulnerable |20px}} | |||
*** {{Damage color|Force}} | |||
** {{Resistance|Psychic|Vulnerable |20px}} | |||
*** {{Damage color|Psychic}}}}}}} | |||
{{div col end}}}} | |||
{{#if: {{{immune_balanced}}} {{{resistant_balanced}}} {{{vulnerable_balanced}}} | {{clist|title=Balanced mode|titlestyle=text-align:center;| {{div col|colwidth=5em|small=yes|style=margin-left:0; text-align: center;}}{{ublist| | |||
* {{Resistance colour|Immune|immune}}{{{immune_balanced| | |||
** {{Resistance|Bludgeoning|immune|20px}} | |||
***{{Damage color|Bludgeoning}} | |||
** {{Resistance|Slashing|immune|20px}} | |||
***{{Damage color|Slashing}}}}} | |||
* {{Resistance colour|Resistant|resistant}}{{{resistant_balanced| | |||
** {{Resistance|Cold|Resistant |20px}} | |||
*** {{Damage color|Cold}} | |||
** {{Resistance|Lightning|Resistant |20px}} | |||
*** {{Damage color|Lightning}}}}} | |||
* {{Resistance colour|Vulnerable|vulnerable}}{{{vulnerable_balanced| | |||
** {{Resistance|Force|Vulnerable |20px}} | |||
*** {{Damage color|Force}} | |||
** {{Resistance|Psychic|Vulnerable |20px}} | |||
*** {{Damage color|Psychic}}}}}}} | |||
{{div col end}}}}}} | |||
{{#if: {{{immune_tactician}}} {{{resistant_tactician}}} {{{vulnerable_tactician}}} | {{clist|title=Tactician mode|titlestyle=text-align:center;| {{div col|colwidth=5em|small=yes|style=margin-left:0; text-align: center;}}{{ublist| | |||
* {{Resistance colour|Immune|immune}}{{{immune_tactician| | |||
** {{Resistance|Bludgeoning|immune|20px}} | |||
*** {{Damage color|Bludgeoning}} | |||
** {{Resistance|Slashing|immune|20px}} | |||
***{{Damage color|Slashing}}}}} | |||
* {{Resistance colour|Resistant|resistant}}{{{resistant_tactician| | |||
** {{Resistance|Cold|Resistant |20px}} | |||
***{{Damage color|Cold}} | |||
** {{Resistance|Lightning|Resistant |20px}} | |||
*** {{Damage color|Lightning}}}}}{{{vulnerable_tactician| | |||
* {{Resistance colour|Vulnerable|vulnerable}} | |||
** {{Resistance|Force|Vulnerable |20px}} | |||
***{{Damage color|Force}} | |||
** {{Resistance|Psychic|Vulnerable |20px}} | |||
***{{Damage color|Psychic}}}}}}} | |||
{{div col end}}}}}} | |||
| below = · | |||
{{#if: {{{expansion|}}} | | }} }} |