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{{license|ccbysa}}
{{Infobox
{{Infobox
| above    = Githyank Perry
| bodystyle = min-width:20em;
| subheader = Level 3 [[Cleric]]
| labelstyle = {{{labelstyle|text-align: left;}}}
| subheader2= [[Knowledge Domain]]
| datastyle = {{{datastyle|text-align: left;}}}
| above    = {{{name|Astarion}}}
| subheader = {{{level|Level 3}}} {{{class|[[Cleric]]}}}
| subheader2 = {{{subclass|[[Knowledge Domain]]}}}


| image    = [[File:Astarion.png|200px|center]]
| image    = [[File:{{{image|Astarion.png}}}|{{{imagesize|200px}}}|center]]
| caption  = Astarion
| caption  = {{{imagecaption|Astarion cover artwork}}}


| image2    = Ability scores
| label1  = Voice actor
| caption2  = {{AttributeBlock
| data1    = {{{va|{{VA|{{{va|Neil Newbon}}} }} }}}{{{varef|}}}
|20
|20
|20
|20
|20
|20
|str save=yes
|dex save=yes
}}


| header1  = Stats
|label2 = {{{label2|}}}
|data2 = {{{data2|}}}


| label2  = Former names
|label3 = {{{label3|}}}
| data2    = eqerqrq
|data3 = {{{data3|}}}


| header3  = General information
|label4 = {{{label4|}}}
|data4 = {{{data4|}}}


| label4  = Status
|label5 = {{{label5|}}}
| data4    = qrrrrr
|data5 = {{{data5|}}}


| below = below
|label6 = {{{label6|}}}
}}
|data6 = {{{data6|}}}
 
|label7 = {{{label7|}}}
|data7 = {{{data7|}}}
 
|label8 = {{{label8|}}}
|data8 = {{{data8|}}}
 
|label9 = {{{label9|}}}
|data9 = {{{data9|}}}
 
|header10 = {{{header10|}}}
 
|label11 = {{{label11|}}}
|data11 = {{{data11|}}}
 
|label12 = {{{label12|}}}
|data12 = {{{data12|}}}
 
|label13 = {{{label13|}}}
|data13 = {{{data13|}}}
 
|label14 = {{{label14|}}}
|data14 = {{{data14|}}}
 
|label15 = {{{label15|}}}
|data15 = {{{data15|}}}
 
|label16 = {{{label16|}}}
|data16 = {{{data16|}}}
 
|label17 = {{{label17|}}}
|data17 = {{{data17|}}}
 
|label18 = {{{label18|}}}
|data18 = {{{data18|}}}
 
| header20 = Stats
 
| label21  = [[File:Background_Sage_Icon.png|frameless|x24px|link=]] Background
| data21    = {{{background|[[Charlatan]]}}}
 
| label22  = [[File:Creature Race Icon.png|frameless|x24px|link=]] Race
| data22    = {{{race|[[High elf]]}}}
 
| label23  = [[File:Creature Type Icon.png|frameless|x24px|link=]] Creature type
| data23    = {{{creature_type|[[Humanoid]]}}}
 
| label24  = [[File:Creature Size Icon.png|frameless|x24px|link=]] Size
| data24    = {{{size|Medium}}}
 
| label25  = [[File:Weight Icon.png|frameless|x24px|link=]] Weight
| data25    = {{#if: {{{kg|}}} {{{lb}}} | {{{kg|75}}} kg ({{{lb|150}}} lb)}}
 
| label26  = [[File:HP Icon.png|frameless|x24px|link=]] Hit points
| data26    = {{{hp|}}} {{#if: {{{hp_tactician}}} {{{hp_honour}}} | {{ublist|
* {{{hp|10}}} ({{var|Balanced}})
{{#if: {{{hp_tactician}}}| * {{{hp_tactician|10}}} ({{var|Tactician}})}}
{{#if: {{{hp_honour}}}| * {{{hp_honour|10}}} ({{var|Honour}}) }}}}}}
 
| label27  = [[File:Creature AC Icon.png|frameless|x24px|link=]] Armour Class
| data27    = {{{ac|11}}}
 
| label28  = [[File:Creature Speed Icon.png|frameless|x24px|link=]] Movement speed
| data28    = {{#if: {{{movement_speed_meters}}} {{{movement_speed_feet}}} | {{{movement_speed_meters|9}}}{{nbts}}m ({{{movement_speed_feet|30}}}{{nbts}}ft)}}
 
| label29  = [[File:Proficiency Icon.png|frameless|x24px|link=]] Proficiency bonus
| data29    = {{#if: {{{proficiency_bonus}}} | {{var|{{{proficiency_bonus|+1}}} }}}}
 
| label30  = [[File:Initiative Icon.png|frameless|x24px|link=]] Initiative
| data30    = {{#if: {{{initiative}}} | {{var|{{{initiative|+1}}} }}}}
 
| label31  = [[File:Proficiency_Icon.png|frameless|x24px|link=]] Save proficiencies
| data31    = {{#if: {{{save_proficiencies}}} | {{ublist|
{{{save_proficiencies|
* Dexterity
* Intelligence}}}}}}}
 
| header35 = {{#if: {{{conditions}}} {{{conditions_balanced}}} {{{conditions_tactician}}} {{{conditions_honour}}} | Conditions}}
 
| data36  = {{#if: {{{conditions|}}} |{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{conditions|
* {{cond|Bleeding}}
* {{cond|Surprised}}
* {{cond|Dead}}
* {{cond|Burning}}
* {{cond|Downed}}}}}}}
{{div col end}}}}
 
{{#if: {{{conditions_balanced}}} |{{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{conditions_balanced|
* {{cond|Bleeding}}
* {{cond|Surprised}}
* {{cond|Dead}}
* {{cond|Burning}}
* {{cond|Downed}}}}}}}
{{div col end}}|title=Balanced mode|titlestyle=text-align:center;|liststyle=text-align:center;}}}}
 
{{#if: {{{conditions_tactician}}} |{{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{conditions_tactician|
* {{cond|Bleeding}}
* {{cond|Surprised}}
* {{cond|Dead}}
* {{cond|Burning}}
* {{cond|Downed}}}}}}}
{{div col end}}|title=Tactician mode|titlestyle=text-align:center;|liststyle=text-align:center;}}}}
 
{{#if: {{{conditions_honour}}} |{{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{conditions_honour|
* {{cond|Bleeding}}
* {{cond|Surprised}}
* {{cond|Dead}}
* {{cond|Burning}}}}}}}
{{div col end}}|title=Honour mode|titlestyle=text-align:center;|liststyle=text-align:center;}}}}
 
| header37  = {{#if: {{{passive_features}}} {{{passive_features_balanced}}} {{{passive_features_tactician}} {{{passive_features_honour}}} | Passive features }}
 
| data38  = {{#if: {{{passive_features|}}} | {{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{passive_features|
* {{SAI|Bloodless}}
* {{SAI|Darkvision}}
* {{SAI|Opportunity Attack}}
* {{SAI|Superior Darkvision}}
* {{SAI|Bloodless}}
* {{SAI|Darkvision}}
* {{SAI|Opportunity Attack}}
* {{SAI|Superior Darkvision}}}}}}}
{{div col end}}}}
 
{{#if: {{{passive_features_balanced}}} | {{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{passive_features_balanced|
* {{SAI|Bloodless}}
* {{SAI|Darkvision}}
* {{SAI|Opportunity Attack}}
* {{SAI|Superior Darkvision}}
* {{SAI|Bloodless}}
* {{SAI|Darkvision}}
* {{SAI|Opportunity Attack}}
* {{SAI|Superior Darkvision}}}}}}}
{{div col end}}|title=Balanced mode|titlestyle=text-align:center;}}}}
 
{{#if: {{{passive_features_tactician}}} | {{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{passive_features_tactician|
* {{SAI|Bloodless}}
* {{SAI|Darkvision}}
* {{SAI|Opportunity Attack}}
* {{SAI|Superior Darkvision}}
* {{SAI|Bloodless}}
* {{SAI|Darkvision}}
* {{SAI|Opportunity Attack}}
* {{SAI|Superior Darkvision}}}}}}}
{{div col end}}|title=Tactician mode|titlestyle=text-align:center;}}}}
 
{{#if: {{{passive_features_honour}}} | {{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{passive_features_honour|
* {{SAI|Bloodless}}
* {{SAI|Darkvision}}
* {{SAI|Opportunity Attack}}
* {{SAI|Superior Darkvision}}
* {{SAI|Bloodless}}
* {{SAI|Darkvision}}
* {{SAI|Opportunity Attack}}
* {{SAI|Superior Darkvision}}}}}}}
{{div col end}}|title=Honour mode|titlestyle=text-align:center;}}}}
 
| header39  = {{#if: {{{actions}}} {{{actions_balanced}}} {{{actions_tactician}} {{{actions_honour}}} | Actions}}
 
| data40  = {{#if: {{{actions|}}} | {{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{actions|
* {{SAI|Electrified Flail}}
* {{SAI|Raging Vortex}}}}}}}
{{div col end}}}}
 
{{#if: {{{actions_balanced}}} | {{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{actions_balanced|
* {{SAI|Electrified Flail}}
* {{SAI|Raging Vortex}}}}}}}
{{div col end}}|title=Balanced mode|titlestyle=text-align:center;}}}}
 
{{#if: {{{actions_tactician}}} | {{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{actions_tactician|
* {{SAI|Electrified Flail}}
* {{SAI|Raging Vortex}}}}}}}
{{div col end}}|title=Tactician mode|titlestyle=text-align:center;}}}}
 
{{#if: {{{actions_honour}}} | {{clist|{{div col|colwidth=5em|small=yes|style=margin-left:0.4em;}}{{ublist|
{{{actions_honour|
* {{SAI|Electrified Flail}}
* {{SAI|Raging Vortex}}}}}}}
{{div col end}}|title=Honour mode|titlestyle=text-align:center;}}}}
 
| header41  = {{#if: {{{immune_balanced}}} {{{resistant_balanced}}} {{{vulnerable_balanced}}} {{{immune_tactician}}} {{{resistant_tactician}}} {{{vulnerable_tactician}}} | Resistances}}
 
| data42 = {{#if: {{{immune}}} {{{resistant}}} {{{vulnerable}}} | {{div col|colwidth=5em|small=yes|style=margin-left:0; text-align: center;}}{{ublist|
{{{immune|
* <div class="bg3wiki-imagetext-text-immune" style="text-align: center;"> Immune </div>
** {{Resistance|Bludgeoning|immune|20px}}
***{{Damage color|Bludgeoning}}
** {{Resistance|Slashing|immune|20px}}
***{{Damage color|Slashing}}}}}
{{{resistant|
* <div class="bg3wiki-imagetext-text-resistant"style="text-align: center;"> Resistant </div>
** {{Resistance|Cold|Resistant |20px}}
*** {{Damage color|Cold}}
** {{Resistance|Lightning|Resistant |20px}}
*** {{Damage color|Lightning}}}}}
{{{vulnerable|
* <div class="bg3wiki-imagetext-text-vulnerable" style="text-align: center;"> Vulnerable </div>
** {{Resistance|Force|Vulnerable |20px}}
*** {{Damage color|Force}}
** {{Resistance|Psychic|Vulnerable |20px}}
*** {{Damage color|Psychic}}}}}}}
{{div col end}}}}
 
{{#if: {{{immune_balanced}}} {{{resistant_balanced}}} {{{vulnerable_balanced}}} | {{clist|title=Balanced mode|titlestyle=text-align:center;| {{div col|colwidth=5em|small=yes|style=margin-left:0; text-align: center;}}{{ublist|
* {{Resistance colour|Immune|immune}}{{{immune_balanced|
** {{Resistance|Bludgeoning|immune|20px}}
***{{Damage color|Bludgeoning}}
** {{Resistance|Slashing|immune|20px}}
***{{Damage color|Slashing}}}}}
* {{Resistance colour|Resistant|resistant}}{{{resistant_balanced|
** {{Resistance|Cold|Resistant |20px}}
*** {{Damage color|Cold}}
** {{Resistance|Lightning|Resistant |20px}}
*** {{Damage color|Lightning}}}}}
* {{Resistance colour|Vulnerable|vulnerable}}{{{vulnerable_balanced|
** {{Resistance|Force|Vulnerable |20px}}
*** {{Damage color|Force}}
** {{Resistance|Psychic|Vulnerable |20px}}
*** {{Damage color|Psychic}}}}}}}
{{div col end}}}}}}
 
{{#if: {{{immune_tactician}}} {{{resistant_tactician}}} {{{vulnerable_tactician}}} | {{clist|title=Tactician mode|titlestyle=text-align:center;| {{div col|colwidth=5em|small=yes|style=margin-left:0; text-align: center;}}{{ublist|
* {{Resistance colour|Immune|immune}}{{{immune_tactician|
** {{Resistance|Bludgeoning|immune|20px}}
*** {{Damage color|Bludgeoning}}
** {{Resistance|Slashing|immune|20px}}
***{{Damage color|Slashing}}}}}
* {{Resistance colour|Resistant|resistant}}{{{resistant_tactician|
** {{Resistance|Cold|Resistant |20px}}
***{{Damage color|Cold}}
** {{Resistance|Lightning|Resistant |20px}}
*** {{Damage color|Lightning}}}}}{{{vulnerable_tactician|
* {{Resistance colour|Vulnerable|vulnerable}}
** {{Resistance|Force|Vulnerable |20px}}
***{{Damage color|Force}}
** {{Resistance|Psychic|Vulnerable |20px}}
***{{Damage color|Psychic}}}}}}}
{{div col end}}}}}}
 
| below = ·
 
{{#if: {{{expansion|}}} | | }} }}
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