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User:Willowisp/sandbox/sheet: Difference between revisions

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{{#ifeq: {{{action1_mode|}} | Tactician | <span style="font-size:90%;">{{var|Tactician}}</span>}}{{#ifeq: {{{action1_mode|}}} | {{var|Honour}} | <span style="font-size:90%;">Honour</span>}}
{{#ifeq: {{{action1_mode|}} | Tactician | <span style="font-size:90%;">{{var|Tactician}}</span>}}{{#ifeq: {{{action1_mode|}}} | {{var|Honour}} | <span style="font-size:90%;">Honour</span>}}
| data61 = {{#if: {{{action1_attack_type|}}} | {{var|{{{action1_attack_type|}}} {{#if: {{{action1_spell|}}}}} Attack}}: {{#expr: {{#switch: {{{action1_attack_ability|}}} | str = {{#lvar:strmod}} | dex = {{#lvar:dexmod}} | con = {{#lvar:conmod}} | int = {{#lvar:intmod}} | wis = {{#lvar:wismod}} | cha = {{#lvar:chamod}}}} {{#if: {{{action1_attack_proficient|}}} | {{#lvar:proficiencybonus}} }} {{#if: {{{action1_mode|}}} | +2}}}} to hit, {{#ifeq: {{{action1_attack_type|}}} | Melee | reach | range}} {{{action1_range|1.5 m / 5 ft}}}, {{{action1_target|}}}. | {{#if: {{{action1_target|}}} | Target {{{action1_target|}}} at {{{action1_range|}}} range.}}}} {{#if: {{{action1_damage|}}} | {{#if: {{{action1_attack_type|}}} | {{var|Hit}}: | {{var|Effects}}:}} {{{action1_damage| +{{#expr: {{#switch: {{{action1_damage_ability|}}} | str = {{#lvar:strmod}} | dex = {{#lvar:dexmod}} | con = {{#lvar:conmod}} | int = {{#lvar:intmod}} | wis = {{#lvar:wismod}} | cha = {{#lvar:chamod}}}}}}}}} {{damage color|{{{action1_damage_type|}}}}} damage.}} {{#if: {{{action1_damage_dc|}}} |  Save DC {{{action1_damage_dc|{{#expr: {{#switch: {{{action1_dc_ability|}}} | str = {{#lvar:strmod}} | dex = {{#lvar:dexmod}} | con = {{#lvar:conmod}} | int = {{#lvar:intmod}} | wis = {{#lvar:wismod}} | cha = {{#lvar:chamod}}}} {{#lvar:proficiencybonus}}}}}}}. {{{action1_damage_save_outcome|}}}}} {{#if: {{{action1_conditions|}}} | Inflicts {{{action1_conditions|}}}.}} {{#if: {{{action_conditions_dc|}}} | Save DC {{{action1_conditions_dc|{{#expr: {{#switch: {{{action1_dc_ability|}}} | str = {{#lvar:strmod}} | dex = {{#lvar:dexmod}} | con = {{#lvar:conmod}} | int = {{#lvar:intmod}} | wis = {{#lvar:wismod}} | cha = {{#lvar:chamod}}}} {{#lvar:proficiencybonus}}}}.}}} {{#if: {{{action_conditions_save_outcome|}}}}}}} {{#if: {{{action1_resources|}}} | Uses {{{action1_resources|}}}}}{{{action1_description|}}}
| data61 = {{#if: {{{action1_attack_type|}}} | {{var|{{{action1_attack_type|}}} {{#if: {{{action1_spell|}}}}} Attack}}: {{#expr: {{#switch: {{{action1_attack_ability|}}} | str = {{#lvar:strmod}} | dex = {{#lvar:dexmod}} | con = {{#lvar:conmod}} | int = {{#lvar:intmod}} | wis = {{#lvar:wismod}} | cha = {{#lvar:chamod}}}} {{#if: {{{action1_attack_proficient|}}} | {{#lvar:proficiencybonus}} }} {{#if: {{{action1_mode|}}} | +2}}}} to hit, {{#ifeq: {{{action1_attack_type|}}} | Melee | reach | range}} {{{action1_range|1.5 m / 5 ft}}}, {{{action1_target|}}}. | {{#if: {{{action1_target|}}} | Target {{{action1_target|}}} at {{{action1_range|}}} range.}}}} {{#if: {{{action1_damage|}}} | {{#if: {{{action1_attack_type|}}} | {{var|Hit}}: | {{var|Effects}}:}} {{{action1_damage| +{{#expr: {{#switch: {{{action1_damage_ability|}}} | str = {{#lvar:strmod}} | dex = {{#lvar:dexmod}} | con = {{#lvar:conmod}} | int = {{#lvar:intmod}} | wis = {{#lvar:wismod}} | cha = {{#lvar:chamod}}}}}}}}} {{damage color|{{{action1_damage_type|}}}}} damage.}} {{#if: {{{action1_damage_dc|}}} |  Save DC {{{action1_damage_dc|{{#expr: {{#switch: {{{action1_dc_ability|}}} | str = {{#lvar:strmod}} | dex = {{#lvar:dexmod}} | con = {{#lvar:conmod}} | int = {{#lvar:intmod}} | wis = {{#lvar:wismod}} | cha = {{#lvar:chamod}}}} {{#lvar:proficiencybonus}}}}}}}. {{{action1_damage_save_outcome|}}}}} {{#if: {{{action1_conditions|}}} | Inflicts {{{action1_conditions|}}}.}} {{#if: {{{action_conditions_dc|}}} | Save DC {{{action1_conditions_dc|{{#expr: {{#switch: {{{action1_dc_ability|}}} | str = {{#lvar:strmod}} | dex = {{#lvar:dexmod}} | con = {{#lvar:conmod}} | int = {{#lvar:intmod}} | wis = {{#lvar:wismod}} | cha = {{#lvar:chamod}}}} {{#lvar:proficiencybonus}}}}.}}} {{#if: {{{action_conditions_save_outcome|}}}}}}} {{#if: {{{action1_resources|}}} | Uses {{{action1_resources|}}}}}{{{action1_description|}}}
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{{:User:Willowisp/sandbox/sheet
{{:User:Willowisp/sandbox/sheet
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