Capture Isobel the Selûnite Cleric: Difference between revisions

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== Walkthrough ==
== Walkthrough ==
This quest is a variant of [[Resolve the Abduction]]. It can be initiated if the party reaches [[Moonrise Towers]] and returns the Nightsong to Ketheric Thorm during [[Find Ketheric Thorm's Relic]]. The party receives a mission from Disciple Z'rell after helping [[Balthazar]] capture the [[Nightsong]]. Z'rell congratulates the party for competing the mission but explains that there's one more task before she can grant an audience with Ketheric Thorm. Thorm seeks the safe return of his daughter, [[Isobel]], and has sent a spy, [[Marcus]], to the Last Light Inn to acquire her. Z'rell orders the party to aid the spy in capturing Isobel.  
This quest is a variant of [[Resolve the Abduction]].{{note|It's possible to complete both this quest and Resolve the Abduction in the same playthrough. In this instance, the party rescues Isobel from Marcus and then returns to Last Light Inn to kidnap Isobel alone. There is no special cutscene, the party simply selects Isobel and attacks her, as they would any non-hostile character.}} It can be initiated if the party reaches [[Moonrise Towers]] and returns the Nightsong to Ketheric Thorm during [[Find Ketheric Thorm's Relic]]. The party receives a mission from Disciple Z'rell after helping [[Balthazar]] capture the [[Nightsong]]. Z'rell congratulates the party for competing the mission but explains that there's one more task before she can grant an audience with Ketheric Thorm. Thorm seeks the safe return of his daughter, [[Isobel]], and has sent a spy, [[Marcus]], to the Last Light Inn to acquire her. Z'rell orders the party to aid the spy in capturing Isobel.  


=== Meeting Isobel ===
=== Meeting Isobel ===
After arriving at the Last Light Inn and gaining [[Jaheira|Jaheira's]] trust, the party can ask Jaheira how to get past the shadow curse as part of [[Seek Protection from the Shadow Curse]]. Jaheira refers the party to the Selûnite cleric Isobel - the woman behind the Last Light Inn's special protection. Climb the stairs south of Jaheira's table, then go to the only room on the upper floor, to the north. Isobel is inside on the balcony, reinforcing the Inn's barrier with the power of the moon.
After arriving at the Last Light Inn and gaining [[Jaheira|Jaheira's]] trust, the party can ask Jaheira how to get past the shadow curse as part of [[Seek Protection from the Shadow Curse]]. Jaheira refers the party to the Selûnite cleric Isobel - the woman behind the Last Light Inn's special protection. Climb the stairs south of Jaheira's table, then go to the only room on the upper floor, to the north. Isobel is inside on the balcony, reinforcing the Inn's barrier with the power of the moon.


Isobel instantly recognizes the party as the [[True Soul|True Souls]] with free will and provides them with a Blessing of Selûne. She explains that the blessing provides resistance to the lesser aspects of the curse, but is not enough to stave off the deepest parts of it. If the party betrayed [[Kar'niss]] during [[Follow the Convoy]] and gave the [[Moonlantern]] to the Harpers, Isobel gives the lantern to the party. Otherwise, she simply mentions that the Harpers are working to learn how the cultists are surviving the shadow curse.
Isobel instantly recognises the party as the [[True Soul]]s with free will and provides them with a Blessing of Selûne. She explains that the blessing provides resistance to the lesser aspects of the curse, but is not enough to stave off the deepest parts of it. If the party betrayed [[Kar'niss]] during [[Follow the Convoy]] and gave the [[Moonlantern]] to the Harpers, Isobel gives the lantern to the party. Otherwise, she simply mentions that the Harpers are working to learn how the cultists are surviving the shadow curse.


After wrapping up with Isobel, she hears something strange. Suddenly, a Flaming Fist named Marcus flies down to the balcony. Marcus telepathically reveals that he was sent to capture Isobel alive. The party can use a Wisdom check (DC 6) to probe further into his mind, revealing the task is of great importance to Thorm. The party can also tell him no, or say they'll help him. Isobel asks what's going on, and the party has an option to reveal Marcus' plan or state their intention to aid him.
After wrapping up with Isobel, she hears something strange. Suddenly, a Flaming Fist named Marcus flies down to the balcony. Marcus telepathically reveals that he was sent to capture Isobel alive. The party can use a Wisdom check (DC 6) to probe further into his mind, revealing the task is of great importance to Thorm. The party can also tell him no, or say they'll help him. Isobel asks what's going on, and the party has an option to reveal Marcus' plan or state their intention to aid him.


=== Meeting Marcus Early ===
=== Meeting Marcus early ===
[[File:Marcus Jaheira Early Quest.jpg|thumb|Marcus vouches for the party.]]
[[File:Marcus Jaheira Early Quest.jpg|thumb|Marcus vouches for the party.]]
If the tieflings were not saved during [[Save the Refugees]], either by raiding the [[Druid Grove]] or ignoring the quest, the events play out slightly differently. When Jaheira confronts the party at the Inn's entrance, Marcus comes forth to vouch for them. He uses his telepathic powers to tell the party to follow his lead, revealing himself to be a True Soul spy. After the confrontation, Marcus can be spoken to in Isobel's room upstairs, where he explains that he was sent on a mission to kidnap the cleric. The party can either attack him or agree to help him.
If the tieflings were not saved during [[Save the Refugees]], either by raiding the [[Druid Grove]] or ignoring the quest, the events play out slightly differently. When Jaheira confronts the party at the Inn's entrance, Marcus comes forth to vouch for them. He uses his telepathic powers to tell the party to follow his lead, revealing himself to be a True Soul spy. After the confrontation, Marcus can be spoken to in Isobel's room upstairs, where he explains that he was sent on a mission to kidnap the cleric. The party can either attack him or agree to help him.


=== Battle at the Inn ===
=== Battle at the inn ===
Marcus prepares for battle and summons his minions - six [[Winged Horrors]]. If the party sides with Marcus, then they face Isobel, Jaheira, Harper [[Bor]], Harper [[Essius]], Harper [[Naysa]], Harper [[Mijah]], [[Rolan]] (if alive), and [[Cerys]] (if alive). The party does not need to fight anyone beyond Isobel, where the goal is to knock her out with non-lethal attacks.
Marcus prepares for battle and summons his minions - six [[Winged Horrors]]. If the party sides with Marcus, then they face Isobel, Jaheira, Harper [[Bor]], Harper [[Essius]], Harper [[Naysa]], Harper [[Mijah]], [[Rolan]] (if alive), and [[Cerys]] (if alive). The party does not need to fight anyone beyond Isobel, where the goal is to knock her out with non-lethal attacks.


=== The Fallen Inn ===
=== The fallen inn ===
[[File:Last Light Fallen.jpg|thumb|Residents of the Inn fall to corruption.]]
[[File:Last Light Fallen.jpg|thumb|Residents of the Inn fall to corruption.]]
If Isobel is captured or killed, the Inn falls. Everyone besides the party and Jaheira, who are protected by Selune's blessing, are either killed immediately or transformed by the shadow curse. The party faces a massive battle against the shadow cursed residents: Harper [[Karrow]], Harper [[Terradisia]], Harper [[Antony]], Harper [[Chenti]], Harper [[Lassandra]], Harper [[Branthos]], Harper [[Elindale]], Harper [[Callie]], Fist [[Ulthred]], Harper [[Darragh]], Harper [[Donner]], Harper [[Elifer]], Harper [[Skywin]], Harper [[Teebs]], Harper [[Essius]], Harper [[Tumeril]], Harper [[Meygan]], Quartermaster [[Talli]], Harper [[Hangfar]], Harper [[Manus]], Harper [[Lymn]], and [[Dammon]] (if alive).
If Isobel is captured or killed, the Inn falls. Everyone besides the party and Jaheira, who are protected by Selune's blessing, are either killed immediately or transformed by the shadow curse. The party faces a massive battle against the shadow cursed residents: Harper [[Karrow]], Harper [[Terradisia]], Harper [[Antony]], Harper [[Chenti]], Harper [[Lassandra]], Harper [[Branthos]], Harper [[Elindale]], Harper [[Callie]], Fist [[Ulthred]], Harper [[Darragh]], Harper [[Donner]], Harper [[Elifer]], Harper [[Skywin]], Harper [[Teebs]], Harper [[Essius]], Harper [[Tumeril]], Harper [[Meygan]], Quartermaster [[Talli]], Harper [[Hangfar]], Harper [[Manus]], Harper [[Lymn]], and [[Dammon]] (if alive).


Additionally, [[Shadow Creeper|Shadow Creepers]] pop up to join the undead, eventually joined by a [[Giant Shadow Creeper]].
Additionally, [[Shadow Creeper]]s pop up to join the undead, eventually joined by a [[Giant Shadow Creeper]].


After the battle, if Jaheira survives, she states her intention to go to [[Baldur's Gate]] for more support. The party can either wish her luck on her journey, or suggest she join the party, to which she agrees.
After the battle, if Jaheira survives, she states her intention to go to [[Baldur's Gate]] for more support. The party can either wish her luck on her journey, or suggest she join the party, to which she agrees.
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== Quest Rewards ==
== Quest rewards ==
* [[Gift from the Absolute]] - if Isobel is successfully kidnapped.
* {{MdRarityItem|Gift from the Absolute}}, if Isobel is successfully kidnapped.
 
== Footnotes ==
{{notelist}}


== Notes ==
* It's possible to complete both this quest and Resolve the Abduction in the same playthrough. In this instance, the party rescues Isobel from Marcus and then returns to Last Light Inn to kidnap Isobel alone. There is no special cutscene, the party simply selects Isobel and attacks her, as they would any non-hostile character.


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