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Ritual Dagger of Shar: Difference between revisions
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unspoiler - this is just a side thing, not a story spoiler
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(unspoiler - this is just a side thing, not a story spoiler) |
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| extra damage = 1d4 Necrotic <!-- Same format as regular damage, but with damage type directly on the same line. --> | | extra damage = 1d4 Necrotic <!-- Same format as regular damage, but with damage type directly on the same line. --> | ||
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. --> | | range m = <!-- Leave EMPTY if melee, otherwise range in meters. --> | ||
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. --> | | range ft = <!-- Leave EMPTY if melee, otherwise range in feet. --> | ||
| finesse = yes | | finesse = yes | ||
| heavy = | | heavy = | ||
| light = yes | | light = yes | ||
| reach = | | reach = | ||
| thrown = yes | | thrown = yes | ||
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| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
* Ritual Dagger of Shar is found on an altar {{Coords|249|-847}} in the [[Sharran Sanctuary]] inside [[Reithwin Town]]. | * Ritual Dagger of Shar is found on an altar {{Coords|249|-847}} in the [[Sharran Sanctuary]] inside [[Reithwin Town]]. | ||
| notes = | | notes = Picking up the dagger will spawn three highly powerful sentinels that will attack you. It's also disapproved of by [[Shadowheart]]. | ||
Picking up the dagger will spawn three highly powerful sentinels that will attack you. It's also disapproved of by [[Shadowheart]]. | |||
}} | }} |